Board index Roller Coaster Games Hard Hat Area Untitled B&M Hyper Twister

Untitled B&M Hyper Twister

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 21st, 2009, 6:41 pm

Posts: 382
Points on hand: 6,337.00 Points

Post September 21st, 2009, 6:52 pm

Posts: 382
Points on hand: 6,337.00 Points
Here's an overhead view that might make the layout a bit more obvious

Image

Post September 21st, 2009, 6:53 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Call it High Altitude Cool Cool Lift Bottom Off Seat Coaster.

Post September 21st, 2009, 7:47 pm
Coasterkidmwm User avatar
True Addicts
True Addicts

Posts: 12283
Points on hand: 8,049.10 Points
Bank: 15,000.00 Points
Location: Illinois, USA
This is seriously a B&M?
"Careful man, there's a beverage here!"

Post September 21st, 2009, 9:04 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

Originally posted by cool5

Call it High Altitude Cool Cool Lift Bottom Off Seat Coaster.


i love this name

can you name my next coaster?

Post September 21st, 2009, 9:05 pm

Posts: 1384
Points on hand: 4,046.00 Points
Location: the wonderful world of...., Michigan, USA
yes sir it is... is that gonna be a problem? are you gonna be an asshole and say "you can't do this because b&m doesn't do this" ??? Do what you want Tyler. Get creative

Post September 21st, 2009, 9:12 pm

Posts: 382
Points on hand: 6,337.00 Points
A few stats:

Max Height: 210ft
First Drop: 196ft @ 79 degrees
Subsequent Major Hills: 118ft (Chandelle), 144ft, 124ft, 111ft (MCBR)
Top Speed: 75 MPH
Vertical Forces: -0.9 to +4.6
Total Length: 6013ft
Crossovers: 32

Post September 21st, 2009, 9:12 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Canadmose, I will name your next coaster if you will sent it to me.

Post September 21st, 2009, 9:31 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada


Post September 21st, 2009, 10:27 pm

Posts: 94
Points on hand: 1,443.00 Points

Post September 21st, 2009, 10:29 pm

Posts: 141
Points on hand: 850.00 Points
Originally posted by cool5

Call it High Altitude Cool Cool Lift Bottom Off Seat Coaster.

haha thats quite a stretch.
B&M wouldnt creat a hyper coaster that good. It would stretch out further and would have WAY less turns then that.

Post September 21st, 2009, 10:36 pm

Posts: 382
Points on hand: 6,337.00 Points

Post September 21st, 2009, 11:35 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

holy shizbuckets dude, when I watched the video, the first drop actually made my stomach uneasy. nice job
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 21st, 2009, 11:39 pm

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA

That is just the epitome of a random plug n chug newton ride that is just stupid.

Post September 22nd, 2009, 12:10 am

Posts: 1983
Points on hand: 3,285.00 Points


Post September 22nd, 2009, 12:39 am
Coasterkidmwm User avatar
True Addicts
True Addicts

Posts: 12283
Points on hand: 8,049.10 Points
Bank: 15,000.00 Points
Location: Illinois, USA
Why would you make a hypercoaster have a turning first drop? That ruins the point of the drop.


...


Yes I know Pepsi Max Big One exists.
"Careful man, there's a beverage here!"

Post September 22nd, 2009, 12:52 am

Posts: 3153
Points on hand: 2,837.21 Points
Bank: 6,969.69 Points
lol his drop is mostly straight, and drops don't necessarily have to use airtime as their only source of excitement. Originality also may make a drop interesting, even if it's not necessarily as good as another style. If that were the case, we'd have no variety in rides, which would be more boring. Consider how well a ride like EGF or Xcelerator uses its drop curvature to make things exciting in a relatively new way.

With that said, I'm just noting what I did because I don't think the first drop is a good spot to criticise in relation to the rest of the ride, which I agree isn't great.

Post September 22nd, 2009, 8:19 am
gouldy User avatar
Premium Member
Premium Member

Posts: 7827
Points on hand: 3,634.00 Points
Bank: 25,088.00 Points
Location: WOLVERHAMPTON, England.

... am I a n00b? Only I think it looks pretty good. If it's supported right, it being so compact, the close to support action could make the second half of the coaster a lot more interesting.

The layout is mainly just hill-turn-hill-turn, but that's what you are going to get if you want to make a hyper coaster compact.

Post September 22nd, 2009, 9:11 am

Posts: 1384
Points on hand: 4,046.00 Points
Location: the wonderful world of...., Michigan, USA
^ i agree, i think its good too. i'm sure the layout took him only like, an hour tops, but it still looks like an awesomely fun and creative ride.

Post September 22nd, 2009, 11:29 am

Posts: 9
Points on hand: 1,086.00 Points
When i saw the picture of the lay-out, i thought "wowtch, what kind of B&M hyper coaster is that???", but then i saw the video. And i think its a really nice coaster whith all those smooth and crazy crossing turns. I really like it[:D]

Post September 22nd, 2009, 11:29 am

Posts: 70
Points on hand: 2,012.00 Points
Location: USA

Absolutely. Sure, it's not even close to cookie-cutter B&M. It looks very cool though, and with better pacing and a helluva lot better ending than most. Some of the banking transitions look like they could use a bit of work, where they start too far up a hill, etc, but for the most part, the building technique looks very good. I can't wait to see this with some supports. Take the time to really deck this thing out and I'll think you'll have one hell of a rollercoaster on your hands.


Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post