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newton2: a first look at the next version

Discuss anything involving No Limits Coaster Simulation.

Post September 21st, 2009, 3:47 pm

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I'll try to get a picture, but since I'm running bootcamp on a mac, the screen capture doesn't appear to work. Basically, just think of the 190 or so degree curve that goes from the end of the lift hill to the steepest part of the drop. I used about the first 120 degrees or so as curved geometry and attempted to finish the rest with the force sections. Unfortunately because it doesn't appear to let you specify a continued radius, it's almost impossible to judge what the force is at the end point of the curved geometry section using eyes alone. Thus, you're left with a noticeable seam when riding it.

Post September 21st, 2009, 4:28 pm

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This is a fabulous program! Im building an intamin mega with it and it has the most perfect looking intamin drop on it using a linear lead out. And then a pull up straight into a high speed, low to the ground turn! Having fvd experience is really a good advantage with the program!

Post September 21st, 2009, 4:32 pm

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^Definitly. FVD expirence makes this a breeze to do.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post September 21st, 2009, 6:16 pm

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First of all make sure you have the lead out at Zero could solve your problem, I know that my Giga I made has a noticeable twitch in the transition part, but when you ride the actuall ride it is 100% unoticable, but that might be because the curve was at a near 70 degrees when it swtiched to the Force zone.
Cedar Point FTW

Post September 21st, 2009, 6:36 pm

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Originally posted by Randomman4

First of all make sure you have the lead out at Zero could solve your problem, I know that my Giga I made has a noticeable twitch in the transition part, but when you ride the actuall ride it is 100% unoticable, but that might be because the curve was at a near 70 degrees when it swtiched to the Force zone.

Hmmm...you actually one to use a lead out transition...that's how the inflection point is made. I'd make the lead out as large as possible so that it comprises the entire section. You might even try playing with the lead out transition type.

Post September 21st, 2009, 7:03 pm

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Originally posted by entropy

Originally posted by Randomman4

First of all make sure you have the lead out at Zero could solve your problem, I know that my Giga I made has a noticeable twitch in the transition part, but when you ride the actuall ride it is 100% unoticable, but that might be because the curve was at a near 70 degrees when it swtiched to the Force zone.

Hmmm...you actually one to use a lead out transition...that's how the inflection point is made. I'd make the lead out as large as possible so that it comprises the entire section. You might even try playing with the lead out transition type.


Well thats not really the case, I was going for a curving drop and didn't really want a semi straight drop, so I thought Force zones would be good, Its still completely unnoticable in the sim, and it has a epic drop to it, but I saw the way you didn it in your tutorial and that way would be a bit easier
Cedar Point FTW

Post September 21st, 2009, 8:10 pm

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Thanks Entropy!!! I dig the new version. Couldn't figure out the old one. N2 is much easier to use, just need to practice. Great job on the software and the tutorials. I have a feeling most new track uploads will be primarily Newts. Thanks again for your hard work and creating a great NL tool.

[8D]

Post September 22nd, 2009, 1:03 am
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Sorry for this long post, but please help me!

Hmm, Newton 2 is not playing nicely with my rig. Possibly a bug or something within the program that you missed? My first BSOD's, caused when Newton 2 is saving a coaster as a NL element. This has never occurred to me before, and it only happens when Newton 2 is saving an element file. The BSOD only appears for about a second before my computer shuts down. It kept saying something about a memory problem. So I've run Linx and Prime for a few hours, testing my RAM intensely and extensively and there were zero issues encountered. Those two programs would definitely catch a problem on my end, so I believe it is a problem with Newton 2.

Motherboard: ASUS Rampage II Extreme
Processor: Intel Core i7 940 @ 3.8Ghz
Video Cards: 2x SLI NVIDIA GeForce GTX 260 (Core 216) @ 710Mhz-1460Mhz-1325Mhz
System Memory: 6GB DDR3 Corsair Dominator @ 1333Mhz CAS 6 latency
Hard Drives: 2x 1TB Western Digital 7200RPM
Power Supply: 1000W Corsair HX
Operating System: Windows Vista Home Premium Service Pack 2 (64-bit)

The built in Reliability and Performance monitor in Vista has been ruling this as a Miscellaneous Failure. It is not classified as a application failure, hardware failure, or Windows failure. The description of the Miscellaneous Failures caused by Newton 2 is simply, "Disruptive Shutdown". I do not receive any error reports from Newton 2, as when a BSOD arises everything is terminated and the computer shuts down as quickly as possible.

Please help me figure this problem out. Newton 2 functions amazingly in every other aspect, so I really hope to get this resolved. If anyone who wants to help needs more information, ask.

Post September 22nd, 2009, 2:23 am

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^Wow. Not sure what's going on there, as I've never heard of this kind of problem. I honestly have no idea, since newton doesn't interact directly with any system that could cause a BSOD (although the .Net Framework that it uses certainly does). Does the problem arise when you try to save newt files?

Post September 22nd, 2009, 9:51 am

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What's the easiest way to make flat banked turns like on Intamin Megalites and Intimidator 305...I've been trying everything to get it to work but none of mine look right. Anyone have any suggestions?

Post September 22nd, 2009, 11:28 am

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banking will be around 70-75 degrees when laid flat. I can tell you that much. Hard to say since we dont know anything else like entrance speeds, angles, g's, etc.

Post September 22nd, 2009, 1:47 pm

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Even with setting the banking to 70-75 degrees the turns still tend to rise or fall like a helix...Is there generally a good value for the geforce in a turn like this...I've tried high g's, low positives over 1 and I can't seem to hit it on the mark. I'm generally using these turns at the bottom of drops so they're generally going to start with 2.5 to 3.2 g's.

Post September 22nd, 2009, 2:36 pm

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Originally posted by cp-soad

Sorry for this long post, but please help me!

Hmm, Newton 2 is not playing nicely with my rig. Possibly a bug or something within the program that you missed? My first BSOD's, caused when Newton 2 is saving a coaster as a NL element. This has never occurred to me before, and it only happens when Newton 2 is saving an element file. The BSOD only appears for about a second before my computer shuts down. It kept saying something about a memory problem. So I've run Linx and Prime for a few hours, testing my RAM intensely and extensively and there were zero issues encountered. Those two programs would definitely catch a problem on my end, so I believe it is a problem with Newton 2.

Motherboard: ASUS Rampage II Extreme
Processor: Intel Core i7 940 @ 3.8Ghz
Video Cards: 2x SLI NVIDIA GeForce GTX 260 (Core 216) @ 710Mhz-1460Mhz-1325Mhz
System Memory: 6GB DDR3 Corsair Dominator @ 1333Mhz CAS 6 latency
Hard Drives: 2x 1TB Western Digital 7200RPM
Power Supply: 1000W Corsair HX
Operating System: Windows Vista Home Premium Service Pack 2 (64-bit)

The built in Reliability and Performance monitor in Vista has been ruling this as a Miscellaneous Failure. It is not classified as a application failure, hardware failure, or Windows failure. The description of the Miscellaneous Failures caused by Newton 2 is simply, "Disruptive Shutdown". I do not receive any error reports from Newton 2, as when a BSOD arises everything is terminated and the computer shuts down as quickly as possible.

Please help me figure this problem out. Newton 2 functions amazingly in every other aspect, so I really hope to get this resolved. If anyone who wants to help needs more information, ask.


Maybe UAC? If not I'll do an HDD redundancy scan if I were you. Would be sad to think that one of your 1 TB's could be packing up. [:(] Try saving to the other disk maybe... [dunno]

Post September 22nd, 2009, 2:46 pm

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Originally posted by EastCoastn07

Even with setting the banking to 70-75 degrees the turns still tend to rise or fall like a helix...Is there generally a good value for the geforce in a turn like this...I've tried high g's, low positives over 1 and I can't seem to hit it on the mark. I'm generally using these turns at the bottom of drops so they're generally going to start with 2.5 to 3.2 g's.


Youll need to create an entrance to the helix at around 70 degrees. then, create another force section, keeping it at 0 degrees. Then, go back and play with the previous banking if that isnt perfectly level. The G's in the turn dont matter. If it banks up or down its because the banking is causing it too.

So add or subtract banking from it.

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Image
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Post September 22nd, 2009, 3:31 pm

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Post September 22nd, 2009, 4:39 pm
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entropy: No, only when saving as a NoLimits element.

dj-dj: UAC has been off since forever ago, so I don't think that is doing anything. What type of program would you recommend for a hard drive redundancy scan? Does Vista have one built in, or is it third-party?

Post September 22nd, 2009, 4:52 pm

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Check out this. It is so beautiful. And this coaster has the best pacing ever and awsome shaping/forces.

Image

Im planning on making some beautiful supports for it and uploading it.

Post September 22nd, 2009, 6:00 pm

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Post September 22nd, 2009, 7:00 pm

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Newton just crashed for me when I tried to change the view in the calculus panel from Lateral to normal force. Lost about an hour of work :(

Post September 22nd, 2009, 7:26 pm

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Post September 22nd, 2009, 7:37 pm

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How can I make the tops of lift hills, or just set an up or down curve with a constant radius? I have been setting the speed high to make the top of the lift hill, but I'd like to know how to do this properly. The only thing I can do with radius is curved geometry but that involves turns.

Thanks!

Post September 22nd, 2009, 7:56 pm

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Make the direction in the curved geometry 90 or -90 for it to be an up or down curve. Then you can set the speed manually so it is going the same speed as the lift a the top.

Post September 22nd, 2009, 8:51 pm

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Oops yeah thanks, I watched the tutorials on his youtube channel. Now, my only problem is loops... They jerk at the points where it goes straight up. I've been messing around with it, but I can't seem to fix it! What do I do?

Post September 22nd, 2009, 10:13 pm

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Originally posted by cp-soad

entropy: No, only when saving as a NoLimits element.

dj-dj: UAC has been off since forever ago, so I don't think that is doing anything. What type of program would you recommend for a hard drive redundancy scan? Does Vista have one built in, or is it third-party?

I would also suggest you download the first version of newton and see if that will allow you to save.

Newton just crashed for me when I tried to change the view in the calculus panel from Lateral to normal force.

I'll try to replicate it; and let me know if you can get it to crash consistently.

Post September 22nd, 2009, 11:06 pm

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I couldn't replicate it right now, but it might have something to do with how long my length of track was and how many multiforces. I also had had the window open for 2 or so hours if that matters at all.

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