Originally posted by Cedar Point Fan
^Okay, so are you saying that you would rather ride a coaster un-heartlined, un-smoothed, and not g-force tested just because the coaster's company has it's own style?
No, that is exactly the opposite of what I am saying.
I'm saying that back then, people had to actually try in order to acheive good shaping, decent heartline, smooth tracks, good g forces. They didn't just throw numbers at the screen and be satisfied with the result. Back then, the technical score wasn't the most important. You could have an immensely good coaster, where the trackwork was a bit poor, it was allowed [:O]
Do you know what really gets to me about all of this? It's not anything really to do with the tools themselves, because it is truly amazing what you can acheive with them. What gets to me is how people's attitude towards creativity has changed as a direct result of the tools.
My last track "Tsar" was about the last straw for me. There is a rating on the track in amongst there, where the guy has clearly never even tried to build a track by hand in his life and as a result had no interest at all in anything other than the technical side of the ride. He wasn't interested how creative the ride was, whether it looked good, whether or not the layout was good. All he focused on for his rating was that there was pumps and bumps around the track as a result of handbuilding. Not even a mention from him about the support work (which took me months to complete). It was basically then that I realised, there is a lot of people who simply don't care about what matters anymore. It made me feel like I could have built a simple B&M Floorless clone, only with tools so that it was perfection technically, and the ride would have been much more highly appreciated.
This is the point I decided that I do still appreciate what matters, and that is creativity and invention, not your ability to own Newton. As such, my rides stay with me now.