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[RESULTS] Build SFH's new ride for 2004

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Post March 16th, 2003, 2:10 pm

Posts: 87
Points on hand: 3,554.00 Points
Location: Knoxville, TN, USA
Umm... I've got a station and lifthill....I need to get moving[:p]

Post March 16th, 2003, 3:38 pm

Posts: 342
Points on hand: 5,694.00 Points
Location: New York, USA
I have a station, lift(a sloppy one), a drop, and an inversion, but that's it.

Post March 17th, 2003, 12:25 am
cjd

Posts: 3370
Points on hand: 4,718.00 Points
Location: New Concord, OH, USA

I haven't started yet...... [:)] I'll get working over spring break.

[img]D:/charlie/nolimits%20coasters%20v1/cjdsignature.jpg[/img]

Post March 17th, 2003, 12:33 pm

Posts: 791
Points on hand: 3,979.00 Points
Location: St. Augustine, Florida, USA
Mines done and sent.

-----------------------------

Ride to live,live to ride,
ahhhhhhhh!!

Post March 17th, 2003, 4:25 pm

Posts: 947
Points on hand: 3,039.00 Points
come on guys, build build build and show us some screenies [8D]

Greetz

Post March 17th, 2003, 5:02 pm

Posts: 868
Points on hand: 4,391.00 Points
Location: Indianapolis, IN, USA
I have the a few inversions done, but I will prolly change them.

Post March 17th, 2003, 6:23 pm

Posts: 342
Points on hand: 5,694.00 Points
Location: New York, USA

Post March 17th, 2003, 9:21 pm

Posts: 776
Points on hand: 4,606.00 Points
Location: Alberta, Canada
Image
This is the coaster's third inversion.[8)]
Image
The coaster's twisting first drop.[xx(]
Image
A loop(the second inversion)[B)]
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A million people could change a million light bulbs, but a million people can't change just one.

Post March 17th, 2003, 10:02 pm

Posts: 342
Points on hand: 5,694.00 Points
Location: New York, USA
Hmm, yup, you are far ahead of me, that's for sure.

Post March 17th, 2003, 10:59 pm

Posts: 258
Points on hand: 4,135.00 Points
Location: Cobb County, Georgia, USA

i made a deuler, started supporting it, and then decided i didn't like it. Then, i made another track, but i didn't like it either. Just 5 minutes ago i finished my third (fourth if you count the deuler as 2) track, and i haven't decided if i am going to use it or not. due to poor planning my MCB is too far along the track so the train stalls at the top of the chain, or else you have to wait for a while before you can get in the station.

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Want to know the true meaning of life? i can show you where to find the answer.

-punkzilla

Post March 18th, 2003, 5:18 am

Posts: 947
Points on hand: 3,039.00 Points
Originally posted by punkrock69

i made a deuler, started supporting it, and then decided i didn't like it. Then, i made another track, but i didn't like it either. Just 5 minutes ago i finished my third (fourth if you count the deuler as 2) track, and i haven't decided if i am going to use it or not. due to poor planning my MCB is too far along the track so the train stalls at the top of the chain, or else you have to wait for a while before you can get in the station.

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Want to know the true meaning of life? i can show you where to find the answer.

-punkzilla


If it stalls at the top of the lift just adjust the station's timings [:)]

Oh and thanks for posting screenies whitewolf, but i'm not allowed to say anything about them [:p]

Greetz

Post March 18th, 2003, 12:07 pm

Posts: 106
Points on hand: 5,877.00 Points
Location: Finland

I have also made several different layouts and my fourth one is nearly complete. I plan to make a mixture of a Sally corp.-style dark ride, a B&M Speed Coaster and a B&M looper.

I don't like B&M much, but we'll see what it turns out to be..



Post March 19th, 2003, 3:26 am

Posts: 49
Points on hand: 2,560.00 Points
Location: Hannover, Germany
though I don't know if I can find the time I might take part as well...
[:)]
Hansixx

Does this phrase have six words - or eight?

Post March 19th, 2003, 4:06 pm

Posts: 257
Points on hand: 3,012.00 Points
Location: Austria
Sad to tell:

but i gad to give up in the middle of the road 'cause of higher priorities....

Even had a neat 7 inversion layout with over 1.5 km (almost 5000ft.) of trick track that left some space over. (i still think it was a bit too large, anyway)

redunzelizer

Probably way later trying to finish this one.

Limits? NoLimits!

Post March 19th, 2003, 6:19 pm

Posts: 947
Points on hand: 3,039.00 Points
Originally posted by redunzelizer

Sad to tell:

but i gad to give up in the middle of the road 'cause of higher priorities....

Even had a neat 7 inversion layout with over 1.5 km (almost 5000ft.) of trick track that left some space over. (i still think it was a bit too large, anyway)

redunzelizer

Probably way later trying to finish this one.

Limits? NoLimits!



hrmmm, weird i can't get you off the contestants list [8D] Well, then it means i am expecting a track from you redun [:D]


Greetz
Image

Post March 19th, 2003, 6:54 pm

Posts: 257
Points on hand: 3,012.00 Points
Location: Austria
Originally posted by G Force Addict
hrmmm, weird i can't get you off the contestants list [8D] Well, then it means i am expecting a track from you redun [:D]


Uhhm... ahemm... how should i understand this [?]

Am i thus 'condemned' and forced into delivering a rough, bad supported, incomplete design-'sketch' [?]

Actualy don't know right now where to take the time from [?][:(]
I really want to finish this one but probably better within my personal schedule. (Which is kind of [xx(] anyway...)

redunzelizer

P.S. Oh my Goddess, not another sleepless night please... [:D]

Limits? NoLimits!

Post March 20th, 2003, 5:18 am

Posts: 49
Points on hand: 2,560.00 Points
Location: Hannover, Germany
Well, I'm quite sure I'll be in....

But I've got some questions though:

Cartextures allowed? Will there be bonuses given for them?
3ds allowed? Custom environments allowed? Any bonuses given for that?

Does the height (60 m) refer to the height in the editor or is it the height above the ground? Because if that is allowed I'd like to build a coaster with a first drop of about 80 - 90 m, the last 20 - 30m underground and properly tunneled which is possible to be build in reality in the flat, just barely above sea level Flevoland ground. The terrain would always be above these 20 - 30 m in the editor... Just think of Oblivion/AT which tops out at merely 25 m above ground but has a first drop of 60 m.

Does this phrase have six words - or eight?

Post March 20th, 2003, 10:19 am

Posts: 947
Points on hand: 3,039.00 Points
Originally posted by Hansixx

Well, I'm quite sure I'll be in....

But I've got some questions though:

Cartextures allowed? Will there be bonuses given for them?
3ds allowed? Custom environments allowed? Any bonuses given for that?

Does the height (60 m) refer to the height in the editor or is it the height above the ground? Because if that is allowed I'd like to build a coaster with a first drop of about 80 - 90 m, the last 20 - 30m underground and properly tunneled which is possible to be build in reality in the flat, just barely above sea level Flevoland ground. The terrain would always be above these 20 - 30 m in the editor... Just think of Oblivion/AT which tops out at merely 25 m above ground but has a first drop of 60 m.

Does this phrase have six words - or eight?


Q: Cartextures allowed? Will there be bonuses given for them?
3ds allowed? Custom environments allowed? Any bonuses given for that?
A: yes, yes, yes, yes btw, i also said all of this will be rewarded with points in the letter

Q: Does the height (60 m) refer to the height in the editor or is it the height above the ground?
A: It refers to the height above the ground. But keep in mind the more land you raise the more expensive this ride will be in real life.

Greetz

Post March 20th, 2003, 11:11 am

Posts: 49
Points on hand: 2,560.00 Points
Location: Hannover, Germany
Originally posted by G Force Addict

Q: Does the height (60 m) refer to the height in the editor or is it the height above the ground?
A: It refers to the height above the ground. But keep in mind the more land you raise the more expensive this ride will be in real life.

Greetz



Well, a ground at 30 m height in NL doesn't mean that the land would be raised that high. It's just to make underground building with "negative" heigths (depending on what you define as "zero height") possible. And the ground will be meant to be at the normal heigth in SFH (about 3 m above sea level). Thus my first drop will actually be 30 m below the ground or at 27 meters below the sea level...

Does this phrase have six words - or eight?

Post March 20th, 2003, 8:02 pm

Posts: 257
Points on hand: 3,012.00 Points
Location: Austria
Well it's now 23:59 RFT (=Redunzelizer Failure Time) on my clock and i didn't make it. [xx(]

Promise though to finish this sometime because layout has prooven fun to me. Project name: 'The Dutch Mountain Tragedy' And you WWS-people will be the first to get it.

redunzelizer

Limits? NoLimits!

Post March 20th, 2003, 8:31 pm

Posts: 87
Points on hand: 3,554.00 Points
Location: Knoxville, TN, USA
Well it's now 23:59 RFT (=Redunzelizer Failure Time) on my clock and i didn't make it.

Didn't make what? The deadline is still a month away isn't it?

Post March 20th, 2003, 8:39 pm
Oscar User avatar
Founding Member
Founding Member

Posts: 14409
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Bank: 187,052.60 Points
Location: California, USA

don't tell me you live a month ahead in time of us? If so that's kewl, but the deadline is April 20, right? [8D]

Post March 20th, 2003, 8:53 pm

Posts: 701
Points on hand: 2,947.00 Points
Location: Saint Louis, MO, USA
That is quite comical if you ask me [8D]

-Elfman2519
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If Wal-Mart is lowering prices everyday, why isn't anything free yet?

Mister Potato Picks His Nose.

Post March 20th, 2003, 11:47 pm

Posts: 257
Points on hand: 3,012.00 Points
Location: Austria
Well as i just realized i'm obviously not living a month ahead but eleven months back. [8D]

I was ABSULUTELY SURE to have the deadline on this 20th. really.

Now i'm loughing the head off about myself... [:o)][:p][:D]

I should learn to read numbers some day. probably this would help me with my programming also... So i still have got a station, a lift, a crooked first drop, and a name now, but no excuse [:0]

redunzelizer

Limits? NoLimits!

Post March 21st, 2003, 1:17 pm

Posts: 317
Points on hand: 4,515.00 Points
Location: canandaigua, ny, USA
you can count me in i am goin to work on it a little bit this weekend and i will work on it alot, but defintly count me in gfa.

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