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2010 NLT - Round 2 - Ratings page 14

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Post March 15th, 2010, 7:34 am
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^^That is right, but I said non-blocksegment-brake. And no, footers cannot go into the blue areas.

^If you got it to work without breaking any of the rules, then you are indeed safe.
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Post March 15th, 2010, 8:44 am
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Is it a problem, if the train goes faster than 15km/u over a transport/lift segment, but with the settings still at 15km/u?

To sketch an idea with that: a tiny drop out of the station with a backup transport/lift towards a tilted upwards launch.
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Post March 15th, 2010, 11:10 am
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I see what you mean. As long as the speed set on the segment is 15 or lower, it's not a problem
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Post March 15th, 2010, 11:33 am
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Originally posted by hyyyper

I see what you mean. As long as the speed set on the segment is 15 or lower, it's not a problem


Meh... I forgot that these cars have those horizontal fins, Which would make it techincally impossible to go through NL's lims with vertical curves... (ROTM has those fins in a vertical position.)

Would we get a point deduction if we'd have those kind of intrusions?
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Post March 15th, 2010, 12:00 pm
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No, but remember that the launch itself cannot be curved in any way.
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Post March 15th, 2010, 12:06 pm
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Originally posted by hyyyper

No, but remember that the launch itself cannot be curved in any way.


!!!!!!!!!!!!!!!

/me redoes his entire first half.
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Post March 15th, 2010, 8:09 pm

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Rofl, matt. Did you not read about half of the last page?
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post March 15th, 2010, 10:20 pm
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I bookmarked the rules page. That wasn't on the rules page. No worries I fixed it kinda.
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Post March 17th, 2010, 12:44 am

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I have had less than zero life for the past week or so, so despite starting a few days late and redoing my layour 3 times, I finished and sent in my track. Good luck to everyone else! (except ianko...) [:P]

Post March 17th, 2010, 12:44 pm

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^Same here, slow week for me. I've been sitting on a finished track for a few days making small changes to supports every once and a while. I'll get it sent in soon.

Post March 17th, 2010, 3:08 pm

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Post March 17th, 2010, 3:31 pm
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Yeah it has really sucked. There isn't anything to judge proper shaping and supports off of!
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Post March 17th, 2010, 5:53 pm

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I LOVE this template. There is so much variation and possibilities with it, so good job Hyper. Layout is almost done, yay.

Post March 17th, 2010, 9:36 pm

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Yeah, the template was LOADS of fun to work with...HA yeah right. My first layout I just hated, but the next 2 went over the boundary here and there. As it is now, it ALMOST goes over the boundary in 4 different places [:(] but it doesn't, so I'm good there...I hope...

Post March 18th, 2010, 5:51 pm
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Meh... I just can't come up with a good layout...

I'm screwed... [:(]
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Post March 18th, 2010, 6:52 pm

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Whoo. Who want's to make 90% of a coaster in 6 days with me?
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post March 18th, 2010, 11:36 pm

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Stations are allowed outside the boundaries in the Simulator as long as the track is completely within the editor boundaries right? Like, the side of the building isn't inside the template, but the track is? Is that legit?

Also, if you have a curved brake section, in relation to TTD or KK, can you click friction wheels and not be deducted for having the LIMs in the Simulator due to the ride type, or will points be deducted?

Post March 19th, 2010, 12:39 am

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Originally posted by ianko66

Whoo. Who want's to make 90% of a coaster in 6 days with me?


Sure thing; I'll even raise you to 100%.

Post March 19th, 2010, 12:47 am
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Post March 20th, 2010, 2:07 am
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Originally posted by Lewis13

Stations are allowed outside the boundaries in the Simulator as long as the track is completely within the editor boundaries right? Like, the side of the building isn't inside the template, but the track is? Is that legit?

Also, if you have a curved brake section, in relation to TTD or KK, can you click friction wheels and not be deducted for having the LIMs in the Simulator due to the ride type, or will points be deducted?


The station building can go outside the template/lines. As long as the actual track is still within the 'station area'.

And curved brake sections are fine, too.
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Post March 20th, 2010, 2:13 am

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Post March 20th, 2010, 10:04 am
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The track and supports may not go outside the red lines and cannot go inside the blue shapes because of treehugger protests.

Will this be checked in the editor only or also in the simulator?

I ask this because footers with bigger tube sizes are bigger than the editor footers.

Screens added:
Image
Editor sizes

Image
Sim sizes [;)]
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Post March 20th, 2010, 3:56 pm
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I check the track and supports in the editor. But if I were I would simply stay a good meter away from the template lines in case you accidentally move a node.
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Post March 20th, 2010, 4:33 pm

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Are 3ds allowed to go outside of the template? If not, I am soooooooooo screwed.... [:(]

Post March 20th, 2010, 5:38 pm
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Yeah, cause then you can make 3ds supports and cheat the system. Thank god for 3ds!
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