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NoLimits Tool Downloads

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Post February 23rd, 2010, 7:47 pm
Dirk_Ermen User avatar
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Originally posted by AF1GADDEY2

okay.......yea...ummm.......gravemetrics is not working anymore.........sooooo....yeaaaa.....


And that site has been offline now for like 2? 3 years? Tia stopped working on projects when she got ill. I have actually no clue how she's doing right now... I haven't heard from her in a very long time...
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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Post February 23rd, 2010, 7:48 pm
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Whatever happened to that guy's ban anyways?
Boulder Dash was the only good roller coaster.

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Post February 23rd, 2010, 7:55 pm

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Originally posted by AF1GADDEY2

^shithead


Ok yeah... umm... someone..... has.... a bad..... attitude.... soooo... yeah....
[lol]

Post February 23rd, 2010, 8:28 pm

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Originally posted by slosprint

Whatever happened to that guy's ban anyways?

He made a new account.

Post April 1st, 2010, 12:19 pm

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ASG is not working for me for some reason...
It just says it stopped working.
Help?

Post April 5th, 2010, 8:09 am

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I've tried to install elementary. But it doesn't work.

"Run Time error 53. File not found: msvbvm50.dll"

I have Windows 7.

Post April 5th, 2010, 8:42 am

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Post July 22nd, 2010, 12:01 pm

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Where should I save the ASG file? And how do I run it then?

And also...I'm downloading the dll file for Elementary and the Object Creator, but do I save those in the folders?

Post July 22nd, 2010, 12:06 pm
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stick it in the system32 folder
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Post July 22nd, 2010, 12:10 pm

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Post September 4th, 2010, 8:05 am
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is there a Mac packager? one which will actually package tracks made in Mac. I know there is one existing which can unpackage rides that i download but i cant package my own rides. I can do it through windows either because the windows packager cant find the NL root file because it doesnt recognise my Mac NL files...
Image

Post October 26th, 2010, 7:55 am

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My Object creator works but when the designs are put into NL they lose their texture? help please?! lol

Post October 26th, 2010, 2:16 pm
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Make sure you have a copy of the texture in the nolimits object folder.

Post November 1st, 2010, 5:26 pm

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Does anyone have a key for the NL Object Creator? I know that the Construction Kit is now free and so I can provide the link for the key if someone gives me the OC key.

Post November 1st, 2010, 7:11 pm

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OC isn't free. And anyone who isn't a pirate won't give you their reg key. There are other, more powerful modelers out there for free. See: Sketchup (contact someone with the pro version to export to .3ds - also, not very powerful, but INCREDIBLY simple to use) or Blender (powerful, but difficult to learn).

Post November 3rd, 2010, 9:13 pm

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Oh, in that case here's the NL Construction Kit Key. Tia confirmed it on her blog and I have also provided a link for that. Here you go:

NL Construction Kit Download(There are also many other useful tools at this webpage): www.coastercrazy.com
And the reg. code:
Name: No_Limits-Free@Construction.Kit
Code: m13959424-d11964450-QpmVtrT


There you go! WOOOOOOHOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ENJOY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Post November 28th, 2010, 12:53 am
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I have taken the time to upload all of these files to the exchange for our members, please use the following updated links to download the tools. Also, I have cleaned up this thread and removed alot of the dead links.

Auto Support Generator Beta 1.0

http://coastercrazy.com/track_exchange/ ... ?tid=17591

Nolimits Elementry V1020 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17592

Nolimits Object Creation V1300 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17593

Nolimits Terraign Generator V1000 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17599

AHG Version 1.6 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17600

Nolimits Construction Kit W/ Serial Key

http://coastercrazy.com/track_exchange/ ... ?tid=17601

Nolimits Tunnel Maker Full (Unknown Version)

http://coastercrazy.com/track_exchange/ ... ?tid=17602

No limits Track Packager Version 1500 / 1501 Patch

http://coastercrazy.com/track_exchange/ ... ?tid=17603

olimits Track Packager for MAC

http://coastercrazy.com/track_exchange/ ... ?tid=17604

Auto Flanger

http://coastercrazy.com/track_exchange/ ... ?tid=17604
Image

Post December 27th, 2010, 8:12 am

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i can't get the auto supports genarator to work....

Post December 27th, 2010, 8:49 am

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Don't worry about. Your coaster will mean twice as much to you and us if you do custom supports your self[:)]
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Post January 4th, 2011, 5:01 pm

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I've a irritating problem with construction kit: it doesn't work on loops and everything beyond 89????????? [V]

Is there a solution for this problem?
my Last coaster: NLT2011 round2 => MaDcAt (NoLimits) MINECRAFT ADDICTED

Post January 5th, 2011, 2:27 pm
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Originally posted by marcello

I've a irritating problem with construction kit: it doesn't work on loops and everything beyond 89????????? [V]

Is there a solution for this problem?


What exactly doesn't work?
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post January 5th, 2011, 2:57 pm

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Location: boom, antwerpen, Belgium
I make a vertical lift and so (eurofighter).
In construction kit i set the x values for the rails on -0.65 and 0.65 and i only want rails so i delete the others (spine,...) but every loop it freaks and make some crazy twists (1m of track = track turned around for 2 times.

It always happens when you have a roll between 89????????? and 271????????? in the editor.

pic:


Image Insert:
Image
14.75 KB
my Last coaster: NLT2011 round2 => MaDcAt (NoLimits) MINECRAFT ADDICTED

Post January 6th, 2011, 5:32 am
Dirk_Ermen User avatar
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Have you tried turning on Rel-Roll on the normal coaster. Maybe it flips because the many nodes and none with rel-roll when going over the 90?????????.
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post January 9th, 2011, 9:25 am

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the auto support genarator pre-beta dosen't work.
Originally posted by Oscar

Auto Support Generator Beta 1.0

http://coastercrazy.com/track_exchange/ ... ?tid=17591

Nolimits Elementry V1020 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17592

Nolimits Object Creation V1300 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17593

Nolimits Terraign Generator V1000 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17599

AHG Version 1.6 Full

http://coastercrazy.com/track_exchange/ ... ?tid=17600

Nolimits Construction Kit W/ Serial Key

http://coastercrazy.com/track_exchange/ ... ?tid=17601

Nolimits Tunnel Maker Full (Unknown Version)

http://coastercrazy.com/track_exchange/ ... ?tid=17602

No limits Track Packager Version 1500 / 1501 Patch

http://coastercrazy.com/track_exchange/ ... ?tid=17603

olimits Track Packager for MAC

http://coastercrazy.com/track_exchange/ ... ?tid=17604

Auto Flanger

http://coastercrazy.com/track_exchange/ ... ?tid=17604

If you have more tools available that you would like listed here for the convenience of everyone, please share the links in this topic or shoot me a private message and we can upload them under our official account.

Post January 9th, 2011, 9:34 am

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^again you don't start the ASG Pre Beta...you just drag your track icon over the ASG icon. Thenn it'll start!

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