Welcome to the third round of the tournament. Once again your are asked to build a high-speed airtime monster.
Template can be downloaded in the exchange:
http://www.coastercrazy.com/track_excha ... ?tid=16809
The rules:
The imperial measurements are only estimates, the judges will use the metric measurements when checking the tracks for rule violations.
You must use the Intamin Giga trackstyle.
The track and supports cannot go outside the pink lines and track cannot go inside the red lines (supports can).
The station??????s track must be entirely inside the area with the Xs.
The track??????s rails must go over 91.9 meters / 301.5 feet precisely once, but it cannot go over 92.2 meters / 302.5 feet. See the picture for clarification.
The maximum track length is 1500 meters / 4920 feet.
You must use 2 trains with 7 to 9 cars.
The maximum transport speed on transport, station and brake sections is 15 kph / 9.3 mph.
The maximum lift speed on the lift is 25 kph / 15.5 mph.
The train can go over 75 kph / 47 mph ONLY ONCE! So once you go over it, you can go under it, but not over again.
You can have only 1 lift and no launches.
Scenery, 3ds and terraforming are allowed, inversions are not allowed.
Some other things:
Do yourself a favor and do not build your track an inch from the template boundaries, it doesn??????t take much to accidentally go an inch over the boundary. The same goes for the other rules, build with a margin.
While there are no G-limits, it would be unsafe to go over -1.5/+4.5 Vertical and +/-1.5 Lateral.
Sending In:
Your track must be received by contests@coastercrazy.com at 11:59 PM May 12th at the latest. Do not test your luck by sending your track in on the last second and risk missing the deadline by some connection malfunction. You may send in your track as many times as you want. Do not forget to include your (user)name and the color of your match-up-pair.
Rating:
Every track will be judged on three criteria: Technical, Adrenaline and Originality. Each track will receive a mark for each criteria, the final mark will be the average of the criteria marks.
The technical mark will focus on the smoothness the ride, the quality of the supports and safety (E-stop/tunneltest).
Adrenaline is all about speed, G??????s and the sensation of speed. The more exciting the rides, the better the score.
Originality focuses on how original the ride and elements are. Pulling of crazy new elements in a never-seen-before layout will get you a higher score and a track that has nothing but airtime hills.
Both judges will rate all the tracks and discuss the results. When both judges agree with each other, the results will be posted.
Participants:
If you have any questions regarding this round or the tournament, feel free to ask them here.
Originally posted by alton_
\nIs your inversion rule still the same? Banking over 155 degrees is an inversion?
\nIs your inversion rule still the same? Banking over 155 degrees is an inversion?
Yes, track that is banked 155 degrees with a 155 degree angle to the horizontal is considered 'up-side-down'.
Originally posted by alton_
\nBtw: I309 is more of a ring to it that I302... if you want to change it
\nBtw: I309 is more of a ring to it that I302... if you want to change it
I'd didn't work out, I tried.
Originally posted by ianko66
\nAlso, we can continue our ride over 47 mph, its just once it dips under, we cant go back over, right?
\nAlso, we can continue our ride over 47 mph, its just once it dips under, we cant go back over, right?
Correct, as soon as you drop from the lift and the speed goes over 47 mph, all is well. If you then go under 47 mph, still no problems. But after that you cannot go over 47 mph again.
Originally posted by Vid_w
\nThis might be a stupid question, but itz might also be my last chance:
If you do a 3ds spine, is it counted as track and cannot go into the red shapes?
Also, can scenery go outside the template?
\nThis might be a stupid question, but itz might also be my last chance:
If you do a 3ds spine, is it counted as track and cannot go into the red shapes?
Also, can scenery go outside the template?
3ds will be counted as how it is used. Spine 3ds will have to follow the track rules while 3ds-supports have to follow the same rules as the usual supports. 3ds used as scenery can go anywhere.
As for the heigh limit, it seemed like fun to have everybody use almost exactly the same height. And besides, paying a little bit attention to the rules when building shouldn't be too much trouble.
I choose 301.5-302.5 because it has a rounded value both in metric and imperal (302 feet and 92 meters)