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UnNamed HyperCoaster

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 27th, 2010, 8:11 pm

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Location: Lanesville, Indiana, USA

This is my latest project. I'm actually spending time on this coaster especially with the supports.

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I'm looking for some ideas for some good names and color schemes.

Post April 28th, 2010, 1:53 am
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Post April 28th, 2010, 7:00 am

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Graviton,black-orange/gold scheme
Newton's Appcelerator scheme like above
All RCCAs should be RMC'd. And that event shall be henceforth known as the Rollercaust.

Post April 28th, 2010, 1:58 pm

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Are you sure your your working hard on your Supports. Those supports some are Stuck out to far and then a Vertical beam down the middle isnt going to work. Really re-shape your drop it is way off after it comes off the lift it looks like thats the Highest degree and other hills go Steeper.

Heres a picture of what your drop you should look close to, its not the best angle but its the best i could find for your type of B&M.

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Not to be mean or anything either, just trying to give you helpful advice.

Post April 29th, 2010, 11:25 am

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Location: Lanesville, Indiana, USA

My supports were just temps when i posted the screenshots. I'm not going for true B&M style, I'm using it because the trains offer very high capacity.

Edit:

Supports are started and first color scheme and name is on the table. What you guys think of Juggernaut.?.

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Post April 29th, 2010, 2:05 pm
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black and red, too generic, overdone...try looking at colors one wouldn't think of using...those always turn out interesting
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Post April 29th, 2010, 2:35 pm

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Can you show us a side picture of your drop? Those are always where the biggest and most glaring problems are in B&M hypers. It's as if, when B&M redesigned their drop, they said "let's see how awkward we can make this shaping so that nobody will ever be able to accurately recreate a B&M hyper ever again"...
Imagethere's a better side angle of a real B&M hypercoaster's drop.

Next thing: how many coasters have you made in NL? If you're still what most would call a n00b, I highly recommend sticking to a particular manufacturer's style. Not only do you have more references to go off of, but it also makes it easier for really experienced designers to critique it more thoroughly. With that said, "not sticking to ______'s style" is also not a valid excuse for shitty trackwork.

Post April 29th, 2010, 2:51 pm

Posts: 91
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Location: Lanesville, Indiana, USA

I've been messing around with NoLimits for over a year now. But this is the first coaster,and my first newton coaster that I have put a lot of serious time into.

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Post April 29th, 2010, 3:49 pm

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Im loving your name but the color scheme im not liking, A orange and Grey scheme maybe or yellow in blue maybe. Also can we get a pic of the whole layout?

Post April 29th, 2010, 5:24 pm

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Post April 29th, 2010, 7:24 pm

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I like the layout from the top view a lot, but the shaping is pretty bad. Like others have suggested, try to use pictures as reference to make your shaping more like that of real B&M hypers, and the ride will turn out better.

Post April 29th, 2010, 8:05 pm

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Yes i agree Mishaped in some areas, your hills are off by alot, they are way to wide. Here is a pic of the Real shape

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Post April 29th, 2010, 8:08 pm
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And the top of that first hill is way too tiny.
Boulder Dash was the only good roller coaster.

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Post April 29th, 2010, 10:51 pm

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I think that the layout is wayyyyyyyy to spread out and not tight enough to push some sort of forces. Doesn't seem like it at least. Try reshaping those hills aswell.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

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Post April 30th, 2010, 4:06 pm

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Location: Lanesville, Indiana, USA

Talk about bad luck, since my computer is throwing fits at me and the supports are about 90% done, I'm gonna upload today most likely. Will probably work on a Version 2 in the future if I can get my computer back to normal.


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