So now that finals are over I finally have time to try my hand at making a more intense version of a large X-car similar to Hollywood Rip, Ride, Rockit. HRRR has always intrigued me for whatever reason. I guess I like the look of it. Basically the plan is to do about the same at the beginning and then make the ending totally different since HRRR's ending kinda sucks, all while making the ride moderately intense but keeping with the no inversions theme. I'd like the ride to consist of floater air, laterals, and powerful positive G's. The loop produces 0 G's in all seats over the duration of the twisty loop, and the back seat experiences -0.8 (13pmh lift, so it flies over the top). The twisty loop however has 1.1 lateral G's in the front and back of the train on the ascent/descent so I hope that isn't too much. The valleys between the loop sustain around 3.4-3.5 G's for a good duration so I think that's quite strong enough. Anyways this is far from perfect but on to the photos.
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I have a curse where I never finish anything I post to the Hard Hat Area before trackwork is done, so we'll see if I can break that lol.
Known issues:
*Drop valley has a wiggle from the AHG
*My twisty loop looks a bit flattened, but maybe that is just me
Any feedback would be appreciated.