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E stop and tunnel test

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Post May 29th, 2010, 7:30 pm

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What are the E-stop and tunnel test? Can someone tell me.

Post May 29th, 2010, 7:49 pm

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Estop test is basically that if you have a mid course brakerun, the train should be able to make it back to the end on its own when you stop it on the mid course. You can also fail this by having hidden blocks on the ride which will tell the computer that the ride is clear so another train can be dispatched, but really it's not clear. People get kinda stupid with this and tap the Estop so the train is in a really awkward position that would be impossible in real life, and then say the ride failed. So try to avoid that (have plenty of speed at the end of your ride after E stopping) just just know that the people who do that don't know what they're talking about.

Tunnel test is just that. Make the whole track into tunnels, and then check for collisions. It's basically just to check clearance.

Post May 30th, 2010, 4:42 am
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Originally posted by Freddie

People get kinda stupid with this and tap the Estop so the train is in a really awkward position that would be impossible in real life, and then say the ride failed.


Not true. The track should be able to resume normal operation not matter where the train is when the E-stop is pressed.

E-stops can happen at any time, it could be if an operator presses it, or the ride detects something that's off and shuts E-stops itself.
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Post May 30th, 2010, 8:11 am

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Now, in real life, E-Stop is only used in emergency situations, and the ride would have to redo block tests. I don't think it should be called E-stop because really, in NL, it's just stopping the lift and closing all blocks. (I'm a ride operator, I know these things :P). So when the train is stopped on a block, it's not E-stopped, just stopped. (This is called a setup)

Post May 30th, 2010, 12:15 pm

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Originally posted by hyyyper

Originally posted by Freddie

People get kinda stupid with this and tap the Estop so the train is in a really awkward position that would be impossible in real life, and then say the ride failed.


Not true. The track should be able to resume normal operation not matter where the train is when the E-stop is pressed.

E-stops can happen at any time, it could be if an operator presses it, or the ride detects something that's off and shuts E-stops itself.


Trains don't hang half way off the MCBR in real life. NL's blocking is nothing like real blocking thus the those tests you do are unrealistic. Stopping it in the normal position is one thing, but you guys get pretty stupid with some of the situations you create.

Post May 30th, 2010, 12:55 pm
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^It is possible. I admit that the chances are very slim that a ride would go into E-stop on that precise moment, but it can happens and that's why (on real coasters) the catwalks extent futher than the actual brakes.
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Post May 30th, 2010, 1:04 pm

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No it can't and no it's not. NL considers the one segment the block. Real rides have proximity sensors that track exactly where the train is on the segment, and so the computer knows what can happen and what can't.

And you even make wayyyy too big a deal about valleying. Real rides valley, it happens and they winch them back. Not a big deal.

Post May 30th, 2010, 5:26 pm

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BTw, sorry for hijacking the thread but, Hyyyper, how are the NLT results coming along?

Post May 31st, 2010, 1:43 am

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Tunnels are a bit large for an "accurate" test; i.e. catwalks on inverted coasters would fail a tunnel test. Now if another solid object along the ride also fails the tunnel test by the same distance as the catwalks, it's often considered failed when it's actually safe.

Post May 31st, 2010, 2:03 am
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I agree that the tunnels are too large for accurate testing, but they definitely provide a safe benchmark. My latest ride, Metalingus, has the first loop appearing too near by the tunnel test standard, but if you measure the gap between the lead-in and lead-out, no human arm could reach the other side.

Post May 31st, 2010, 2:24 am
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Originally posted by Vid_w

BTw, sorry for hijacking the thread but, Hyyyper, how are the NLT results coming along?


depressingly slow
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