No reason that straight is too long. In fact, Apollo's is much longer than Raging Bull's, and because of that the anticipation is greater IMO. Your drop looks like it will pull forces that are stronger than what B&M has done, too.
Ok I started the whole thing again. I'm building a B&M-Hyper but it will be a bit different to all B&M-Hypers...The new theme is Half-Life 1 and I'll recreate some parts of the Laboratory (Black-Mesa-Research-Center) of this game. Here are some Pics:
Cool5, you really need to stop advertising your rides in other peoples threads.
Ibanezcoaster, I disagree with your building this "different from all other hyper coasters". Generally these sorts of things don't turn out well. I'll wish you luck, but I'd rather see a NL designer stick with a real designer's build style than "create their own". Real-life designers have many years and years of experience, and you only have a few years. It's a big difference. Like I said, good luck with it, and I LOVE the theme, but don't expect high ratings from me as far as building tech goes. But who knows, this could turn out to be the epic win of adrenaline-pumping hyper coasters!
How come right when the chain ends it goes into brake blocks on the way down the first hill? Might want to remove that... otherwise it looks really good