Board index Roller Coaster Games Hard Hat Area another RCT classic...

another RCT classic...

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 29th, 2010, 7:30 pm

Posts: 2252
Points on hand: 5,889.00 Points
Location: Illinois (SFGAm), USA
Image Insert:
Image
244.79 KB

Ready to start shaping!!!
American Eagle Lover

Post June 29th, 2010, 7:45 pm

Posts: 1536
Points on hand: 2,597.00 Points

Post June 29th, 2010, 11:29 pm

Posts: 2252
Points on hand: 5,889.00 Points
Location: Illinois (SFGAm), USA
Image Insert:
Image
248.59 KB

Anyone want to help test and/or smooth out the track?
American Eagle Lover

Post June 30th, 2010, 5:16 am
gouldy User avatar
Premium Member
Premium Member

Posts: 7827
Points on hand: 3,639.00 Points
Bank: 25,088.00 Points
Location: WOLVERHAMPTON, England.

No way!!! Three Monkeys! Get this done and on the exchange!

Post July 7th, 2010, 11:58 am

Posts: 428
Points on hand: 235.00 Points

Post July 7th, 2010, 12:21 pm

Posts: 2482
Points on hand: 209.00 Points
Bank: 311.00 Points
Location: Switzerland
I want to ride!Lolz,thats huge!
All RCCAs should be RMC'd. And that event shall be henceforth known as the Rollercaust.

Post July 7th, 2010, 12:52 pm

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA
This track (or these tracks rather) will be even tricker to work with due to their proximities and the way some of the elements were design. Smoothing will be quite a chore and building good terrain will be even harder. You'd do best to use a custom terrain texture that contains the areas with dirt colored in accordingly, or better yet, use 3D objects to simulate different terrain surfaces. Of course, it wouldn't hurt to add 3D objects of pathways, etc.

Three Monkeys is a classic. I'd say, take your time with this and get it as good as you can.

I'm actually working on a classic RCT ride myself as a side project, though the trackwork is completely unacceptable at this point but even when I manage to get it working nicely, I'll be spending time on custom textures, trees, environments, and 3D objects for the rest of the park. I won't reveal which park I'm working on until I actually get some progress done on it.

On a side note, I'd suggest adjusting your graphics settings in NL accordingly. At least set everything to 32-bit color so the mountains don't look all messed up (and 32-bit color shouldn't hit your framerates at all unless your computer is running Windows 98 or something); the rest of the settings should be done based on how powerful your graphics card is.

Post July 7th, 2010, 1:11 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
I remember I would spend hours on RCT1 Just looking at all the great coasters, like this one :)
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post July 7th, 2010, 3:26 pm

Posts: 126
Points on hand: 1,589.00 Points
Bank: 1,000.00 Points
Location: USA


Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post