Board index Roller Coaster Games Hard Hat Area Intimidator - Carowinds - 7 NEWW SIMULATION PICS!!

Intimidator - Carowinds - 7 NEWW SIMULATION PICS!!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 29th, 2010, 5:13 pm

Posts: 918
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Location: St. Louis, MO, USA

Originally posted by slosprint

for a handbuilt coaster.


You do realize that some of the best and most realistic rides from this site have been hand-built, right?

You fanboys and your tools will never learn...


Nice looking recreation so far. I know how difficult and frustrating they can be, hence why I have none posted even though I've tried many times. Keep it up.

Post June 29th, 2010, 5:20 pm

Posts: 111
Points on hand: 50.00 Points
Coastereric: Yes i totally agree, I go to Kings Island all the time which has Diamond back. I prefer the stadium seating because of the view you get unlike the other type it makes the ride way more fun. Also can we get more pictures. Like pictures where the turn around is and back towards that area of the ride?

Post June 29th, 2010, 5:31 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Originally posted by Iron Man

Originally posted by slosprint

for a handbuilt coaster.


You do realize that some of the best and most realistic rides from this site have been hand-built, right?

You fanboys and your tools will never learn...


Nice looking recreation so far. I know how difficult and frustrating they can be, hence why I have none posted even though I've tried many times. Keep it up.


Oh, yes, I do realize that, hand-building a track is by far not the easiest thing to do.. Especially when its a hyper, such as this one.. Well.. Maybe there are harder ones out there, but getting the g-forces, braking, and smoothness takes a lot of time.. I'm still trying to get it smoother, but I pretty much said screw it.. Thank you, yeah, I mean I'm trying to update it daily, but things are getting in the way of it so I'm trying to update when I can..

Originally posted by KentuckyFTW

Coastereric: Yes i totally agree, I go to Kings Island all the time which has Diamond back. I prefer the stadium seating because of the view you get unlike the other type it makes the ride way more fun. Also can we get more pictures. Like pictures where the turn around is and back towards that area of the ride?


Yeah, I totally agree. I prefer the stadium style, too.. It makes the ride seem like its more fun, thrilling, unobstructed view, and a lot more comfortable, too.. I don't really mind it too much, but I didn't always like being snugged in with three random people if I ride single rider or in the middle. It's just takes away from the experience.. I'll post some within the next hour so check back then.. The turn around needs a good bit of support work and I'm still trying to adjust the supports on the second hill.
Intimidator Recreation - UNDER CONSTRUCTION!

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Post June 29th, 2010, 6:26 pm

Posts: 79
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Location: Aiken, SC, USA

Well, I'm hoping these pictures turn out better than expected: More to come soon! The back half (before the hammerhead through the final brake run) is still being supported. Supports will be up ASAP!

Hope you like this update, I've worked my butt off.. Tell me how these pictures are: Corrections needed, comments, anything - Everything helps :)

I wanted to fix a segment in the lift - It may or may not be noticeable.

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Turn around needs fixing, but it's good for right now. I need to work on the angles.

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Support structure (may or may not be permanent)

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(Lift and turn around) - It's like you're looking down from the pathway in the parking lot.

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Third hill.

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Overview of the site.

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Hope you enjoy! Will have more later!
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Post June 29th, 2010, 6:59 pm

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No Limits 2 better have the Stadium Style seating, That would be pretty awesome if they do add it, Cause thats what all the new b&ms will have. Also by the turn around i'm talking about the hammerhead, sorry about that it wasn't very well worded.

Post June 29th, 2010, 7:08 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Kentucky: I really hope they do, that would be pretty awesome! Oh, okay, well I sort of knew what you meant a little bit.. The hammerhead is still under a little support construction, I'll fix that up a little bit and I'll have an update no later than tomorrow.
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Post June 30th, 2010, 11:52 am

Posts: 79
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Location: Aiken, SC, USA

I'm sorry about the double post, but is everything looking okay? I'm not getting much feedback on these pictures and I fear I screwed it up.
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Post June 30th, 2010, 11:59 am

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Location: Ohio

Post June 30th, 2010, 2:04 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Not too sure, I'm hand building it, I'm not using Newton..
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Post June 30th, 2010, 7:45 pm

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I think you can tell if its 45 degrees. if you look at the dots on the grid, if its going directly diagonal through them at a upwards angle it that will be 45 degrees. I know you most likely didn't put it directly lined up with the grid dots.

Post June 30th, 2010, 8:22 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Ha, nope! Not one bit, I didn't even think of that, I was trying to just build the hill about 232 feet with still trying to give it the same g's and speed it needs.. Oh well..

Supports are about 50% done now, I'm interested to work on something else now.. What kinds of scenery do you guys want to see? I'm planning on the catwalks, maybe the fencing on the lift and brake run, the station, transfer, and the que line.. But still.. I feel there's something missing.. Maybe the gift shop.. But I don't have object creator so until I get it I'll be working on supports.
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Post June 30th, 2010, 9:19 pm

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Try to see when making your catwalks if you can also get the nets on the left to be added going up the loft hill also. Also on the MCBR and the brake run there are nets also. Really i can't think of anything else you need to added custom scenery wise.

Post June 30th, 2010, 9:34 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Sounds good! Well.. Aren't the nets underneath the track and catwalk not just to the left on the lift? How fast do you think should I set the lift speed? I got right now at 12.0454 I think.
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Post July 1st, 2010, 12:42 am

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Well i know the nets come from the bottom of the track to the catwalks, and on the left side the nets just come from the bottom of the track up some.

Post July 1st, 2010, 3:08 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Well, I was hoping to post the first ever shots of the ride in simulation, but my image size is too big.. How do I fix this?

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Post July 2nd, 2010, 1:26 am

Posts: 568
Points on hand: 1,561.00 Points
Location: Hangzhou, Zhejiang, China
Press print Screen And Paste it into Microsoft paint Then Cut

Post July 2nd, 2010, 2:59 am

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

And I can do that in the simulation? Well.. Track work & support work are done. I'm not too sure if I start working on the station or work on the brake run.
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Post July 2nd, 2010, 3:05 am

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Location: Hangzhou, Zhejiang, China
Besure "realistic" B&M Brakes can perform a perfect E-Stop


and Trains on final brakes and Transfer track shouldn't run automatically when simulation start

Post July 4th, 2010, 7:26 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Well, I've actually decided to hold off on the brakes for a while.. I managed to get a hold of object creator and sketchup so I'll be trying my best with both to create some custom scenery.

I've never used either too much, but I'm willing to work around that and design it. Any help will be appreciated.

Track work and support work is done! 100% done!
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Post July 6th, 2010, 3:19 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

If anyone is good at Sketchup, please let me know.. I'm having a problem getting the sign "Drivers Start Your Engines" and Dale's signature. I might not be able to do it, but I can't figure it out.

Here's my situation.. I can't get the sign here..

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Post July 6th, 2010, 3:28 pm

Posts: 590
Points on hand: 201.00 Points
Location: Stuttgart, Baden-W??????rttemberg, Germany
This face is on Aplha-Channel (violet ones) They have to be white

Post July 6th, 2010, 3:53 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

How do you do that? It might be a little violet because of the lighting I have it on.

Well.. I'm still learning Sketchup, I need help how to place the sign on it..

I've tried importing, but it makes it too wide so it intersects with my right post.
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Post July 10th, 2010, 5:24 pm

Posts: 79
Points on hand: 853.00 Points
Location: Aiken, SC, USA

Just a small news update.. I'm still trying to put the scenery in and design it..

I'm having AyTrane look at my que overhand "Gentleman Start Your Engines" but I'm trying to work on as it I wait. Should I make the transfer and the station out of nodes or design it in sketchup?
Intimidator Recreation - UNDER CONSTRUCTION!

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Post July 11th, 2010, 7:27 pm

Posts: 568
Points on hand: 1,561.00 Points
Location: Hangzhou, Zhejiang, China
Well??????????????????There is a Big Tree near Final drop and brakes,I think Aytrane's MF tree is suitable

Image

P.S How about Southern Star?

Post July 11th, 2010, 7:51 pm

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Location: Ohio
Can you post some picures of the ride in the simulator?

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