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Vekoma free fall PROTOTYPE

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Post July 19th, 2010, 4:34 pm

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THIS IS A PROTOTYPE!

This is my prototype roller coaster. A Vekoma FREE FALL! go up 383 feet then be PUSHED over the edge of existence and reach speeds of 65 mph!

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Post July 19th, 2010, 4:42 pm
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hmmmm... It's been done before...
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post July 19th, 2010, 4:43 pm

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Originally posted by slosprint

hmmmm... It's been done before...


awwww really? [:(]

Post July 19th, 2010, 4:49 pm

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Might have watched had it not been for the shitty techno keeping me from doing so.

Post July 19th, 2010, 5:00 pm

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Originally posted by Freddie

Might have watched had it not been for the shitty techno keeping me from doing so.
I like it. opinion = no flame war

Post July 19th, 2010, 5:01 pm

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Post July 19th, 2010, 5:02 pm

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Originally posted by Doughnut

It has been done before... And better.
show me a video

Post July 19th, 2010, 5:10 pm

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and what makes it that diffrent from a intamin standup or an S&S sling shot?
Making screams come true

Post July 19th, 2010, 5:46 pm

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Post July 19th, 2010, 5:53 pm

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Originally posted by devilsrule911

http://www.youtube.com/watch?v=IN8VZdGNejo


its taller and has a tunnel? that makes it better? you really cant improve these prototypes. go up then down.

Post July 19th, 2010, 5:58 pm
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Originally posted by brutalducky

Originally posted by Doughnut

It has been done before... And better.
show me a video


Or just try this:
http://coastercrazy.com/track_exchange/ ... ?tid=15988

A crappy ride build by me. Using combination of various launches you'd experience a full ejector air at the top instead of a regular floater air...
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Post July 19th, 2010, 6:44 pm

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I saw one on CS before it closed. It was great, had like 6 trains all going up the tower at the same time, and a CS station.

Post July 20th, 2010, 12:00 am

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Originally posted by Dirk_Ermen

Originally posted by brutalducky

Originally posted by Doughnut

It has been done before... And better.
show me a video


Or just try this:
http://coastercrazy.com/track_exchange/ ... ?tid=15988

A crappy ride build by me. Using combination of various launches you'd experience a full ejector air at the top instead of a regular floater air...


Sorry already been done by intamin and vekoma

Post July 20th, 2010, 6:24 am
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I made on a while ago. It's on the exchange under Rampage I think.

Post July 20th, 2010, 10:37 am
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Originally posted by brutalducky

Sorry already been done by intamin and vekoma


Nope, not with that launch on the top setup [;)]

Intamin: Launches up both spikes with spinning cars, experience floater air.
Vekoma: Lifts up onto one spike. Rotates 180?????????, Release, make a lap in freefall back and forth. Back up again, car spins 180????????? again. Release again and again after a lap stop at the top to be lowered down back into the station...

[lol]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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Post July 20th, 2010, 12:08 pm

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Originally posted by Dirk_Ermen

Originally posted by brutalducky

Sorry already been done by intamin and vekoma


Nope, not with that launch on the top setup [;)]

Intamin: Launches up both spikes with spinning cars, experience floater air.
Vekoma: Lifts up onto one spike. Rotates 180?????????, Release, make a lap in freefall back and forth. Back up again, car spins 180????????? again. Release again and again after a lap stop at the top to be lowered down back into the station...

http://www.vekoma.com/index.php?option= ... &Itemid=21

http://www.ridetrade.com/rti/index.php? ... &Itemid=37

[lol]

Post July 20th, 2010, 3:31 pm
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Originally posted by brutalducky

http://www.vekoma.com/index.php?option=com_content&task=view&id=28&Itemid=21

http://www.ridetrade.com/rti/index.php? ... &Itemid=37


Again: [lol]

You don't read, do you? I exactly explained the ride experiences from both intamin and vekoma's versions. They both don't have ejector air on their towers... [lol]

Baka...
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
- Wood: 142
- Steel: 1268

Post July 20th, 2010, 11:36 pm

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Originally posted by Dirk_Ermen

Originally posted by brutalducky

http://www.vekoma.com/index.php?option=com_content&task=view&id=28&Itemid=21

http://www.ridetrade.com/rti/index.php? ... &Itemid=37


Again: [lol]

You don't read, do you? I exactly explained the ride experiences from both intamin and vekoma's versions. They both don't have ejector air on their towers... [lol]

Baka...


You don't read, do you? never said they didnt [lol]

Post July 21st, 2010, 2:00 am

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In my opinion, you should have expanded more on the idea of a free fall. Maybe have it go backwards for a bit, and then forwards more. You might want to spend more time thinking like a shuttle-ish coaster while retaining the free fall basis.

Post July 21st, 2010, 2:57 pm

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Originally posted by HKatzCoasters

In my opinion, you should have expanded more on the idea of a free fall. Maybe have it go backwards for a bit, and then forwards more. You might want to spend more time thinking like a shuttle-ish coaster while retaining the free fall basis.
hmmm not bad... not bad...


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