It wouldn't be fun with the track over you the whole time... you would have to find a way to do it right. Keep it close to the ground with a lot of overbanks and zero g rolls.
I've had the same idea. You definitely want a different layout than a B&M sitdown hyper. Go for heavily banked ejector air, high-speed transitions, and maybe a couple inversions.
Originally posted by dcs221 \n"they see me trollin', they hatin'..." -Omnigeek6
Chamillionaire you are not...but white and nerdy, yes.
There is only one problem with hills on inverted coasters. And that's the top radius. That can't be too small or else the cars would collide or even people's leg's being crushed...
For the rest it would be a cool idea yeah. [:)]
Coastercount: 1410(I've seen the world and it's horrid contraptions... @.@) - Wood: 142 - Steel: 1268
yeah ive figuerd that im gonna put that in hold until im more advanced in my designs, and there was a second concept to that i mentioned, a hyperlooper
i was gonna try that one out. the layout that im planning is gonna be like a hyper but with a loop and zero g rolls in between the camelbacks
There's no physical reasons why inverts wouldn't have airhills. You can make the train follow the same path as a regular hyper, but the track would be above the heartline rather than below.
I would say that the supports might get a little crazy, but not really when you think about it. The supports on an inverted airhill (of the size of a B&M hyper) wouldn't be too disimilar to those you see on the lift hills of inverts anyway.
Something you would perhaps consider though, if you were making a full size hyper coaster only an invert; the riders view? With a nice big B&M hyper, you're going over an airhill 150ft in the air and you can see out of the train, up and around you. You'd definitely lose all that if the train was an invert. But I have a feeling it would be really sweet to incorporate a smaller airhill into a regular invert layout.
You don't want legs hitting the car infront of you and then breaking legs. This is why Dueling Dragons has practically the shallowest hill ever and Pyrenee's "air hill" is tilted.
I can appreciate that, for sure. But with a different train style, you could negate that with ease. Imagine a train style like the new "stadium style" B&M Hyper trains, with the two middle seats up front and the two outer seats at the back. If that was the case, you could almost get each car to interlock with each other at the crest of air hills.