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Post July 10th, 2010, 1:07 pm

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I'm probably never gonna get this ride more complete, but I dont think its too bad. Has an OUTER-banked horseshoe. When I was a lil kid there was a roller coaster book that had a b/w picture of Mind Bender from SFoG the angle it was taken made it look like it was outer-banked at one point. Always wanted to make one.

Image

Image

Post July 18th, 2010, 1:41 am

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outer banked turn??? How were the g's. I will post a video later of my coaster that has a over-banked twist. But I'm on my droid

Post July 18th, 2010, 1:45 am

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There must be some great ejector on that outer-banked turn.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post July 18th, 2010, 11:59 am

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Originally posted by Jcoasters

There must be some great ejector on that outer-banked turn.


Surprisingly no. Lateral g's get a bit to high for more liking though

Version 1


Version 2 (more of a test)


Post July 18th, 2010, 1:43 pm

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The roll into the bank seems like a cool concept. I think you would definitely need to use a tool if you were going to apply it to a roller coaster.

Post July 18th, 2010, 2:40 pm

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Originally posted by HKatzCoasters

The roll into the bank seems like a cool concept. I think you would definitely need to use a tool if you were going to apply it to a roller coaster.
Vertical g's are safe. Lateral G's hit 1.5 not that bad though

Post July 18th, 2010, 3:22 pm

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Location: Livingston, New Jersey, USA
Originally posted by brutalducky
Vertical g's are safe. Lateral G's hit 1.5 not that bad though


It's great that the vertical G's are good. The turn didn't seem too intense. For a perfect inverted coaster like this, the Lateral G's shouldn't be over a few tenths. 1.5 Lateral G's is a lot. Isn't that into the yellow? If you plugged it into a tool, your coaster would pull very few G's.

Post July 18th, 2010, 8:48 pm

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Originally posted by HKatzCoasters

Originally posted by brutalducky
Vertical g's are safe. Lateral G's hit 1.5 not that bad though


It's great that the vertical G's are good. The turn didn't seem too intense. For a perfect inverted coaster like this, the Lateral G's shouldn't be over a few tenths. 1.5 Lateral G's is a lot. Isn't that into the yellow? If you plugged it into a tool, your coaster would pull very few G's.


I do everything by hand. And Bat Man at Six Flags Magic Mountain defiantly pulls 1 lat. g(s)

Post July 18th, 2010, 8:54 pm

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Location: OH, USA

lol forgot to post it :P Well still working on it. When I got ready to post it I saw some things I could work on so its delayed (Shoot the Rapids style[:o)][:o)]

Post July 18th, 2010, 9:03 pm

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Originally posted by brutalducky

Originally posted by HKatzCoasters

Originally posted by brutalducky
Vertical g's are safe. Lateral G's hit 1.5 not that bad though


It's great that the vertical G's are good. The turn didn't seem too intense. For a perfect inverted coaster like this, the Lateral G's shouldn't be over a few tenths. 1.5 Lateral G's is a lot. Isn't that into the yellow? If you plugged it into a tool, your coaster would pull very few G's.


I do everything by hand. And Bat Man at Six Flags Magic Mountain defiantly pulls 1 lat. g(s)


No comment.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post July 18th, 2010, 9:21 pm

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Post July 19th, 2010, 11:11 am

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Post July 19th, 2010, 12:22 pm

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Why did you take over his thread with something COMPLETELY irrelevant brutalducky?

Post July 19th, 2010, 12:29 pm

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Originally posted by dcs221

Why did you take over his thread with something COMPLETELY irrelevant brutalducky?


Me and OP are talking about over *insert name here* banked....

Post July 19th, 2010, 12:33 pm

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Originally posted by dcs221

Why did you take over his thread with something COMPLETELY irrelevant brutalducky?

Hmmm,I know two other cases of this...

Post July 19th, 2010, 1:02 pm

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Originally posted by brutalducky

for Metalkat?


No, for the bolded words.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post July 19th, 2010, 6:15 pm
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Originally posted by Metalkat

lol forgot to post it :P Well still working on it. When I got ready to post it I saw some things I could work on so its delayed (Shoot the Rapids style[:o)][:o)]


Looking from the screenshots you've provided it looks an interesting coaster. How are the G forces during the outerbanked turn?
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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- Steel: 1268

Post August 2nd, 2010, 11:39 am

Posts: 94
Points on hand: 1,341.00 Points
Location: OH, USA

just got back from a cross-country vakay :D The lats arent too bad, the verts kinda spike. Not too horribly but I still want to get it more consistent


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