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How much time do you spend on your NL coasters

Discuss anything involving No Limits Coaster Simulation.

qex

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The topic speak for itself[:D]


Edit: spelling and grammar
Last edited by qex on April 29th, 2003, 10:10 am, edited 1 time in total.

Post April 29th, 2003, 10:45 am

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I usually spend about a month on one. But it just depends sometimes i build one in a few hours like Lumberjack. It is just what kinda quality i am looking for. Also if it is for a contest I'll have to build them within a month or maybe less. Only one week to do it on the NL tournament [:O]

Post April 29th, 2003, 11:24 am
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I used to soend a week or two, now that I have the hang of it anywhere from a couple hours (simple design) to about 2 days (complex design).

Post April 29th, 2003, 1:29 pm

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couple of days, to a couple of weeks. Depends if i have the time to get round to making them

Post April 29th, 2003, 2:14 pm

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Post April 29th, 2003, 5:06 pm

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Post April 29th, 2003, 5:28 pm

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the coasters that i uploaded on this site took me at most one day to do them. some took me 1 hour. The coasters that I am working on now (Red Bullet, Chromosphere) are going to be really smooth, nice g's and all the good stuff. I will probably spend two months on each of them.

Post April 29th, 2003, 7:26 pm

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at the least i will spend 2-3 hours, at the most on a track that i actually finish i will 15 hours over a period of about 3 days.

Post April 29th, 2003, 8:58 pm

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I spend from about 3 hours to 30 hours (of work time)

Post April 30th, 2003, 9:28 am
qex

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How can you make a coaster in one day. I bought the game in Janurary and I only have 1 complete unsupported circiut and four pretty good half coaster:(

Post May 1st, 2003, 2:23 pm

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You'll just have to keep doing coasters.

I have lots of ideas and projects that usually end unfinished after an hour of track building, but when I finish a coaster, it takes me anywhere from 5 to 15 hours to complete. Usually I do most of them on the weekends and finish them later.

At the moment I have made 6 15 hour projects, 3 of them have never been finished. Minetrain and Heartline looper were maybe made even longer.

Post May 1st, 2003, 7:05 pm

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Originally posted by qex

How can you make a coaster in one day. I bought the game in Janurary and I only have 1 complete unsupported circiut and four pretty good half coaster:(


practis makes, well...., near perfect lol[;)]

Post May 1st, 2003, 11:52 pm

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Yea for me it all depends on my mood and also what type of coaster I am constructing. If it is a wooden coaster, I will spend hours on the layout, because wooden coasters need more tweaking that the other coasters because of it's unique nature. And nothing completes a good wooden coaster like some custom terrain!


-IntaminXtreme

Post May 2nd, 2003, 12:18 am

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I would disagree about woodies taking longer. Trying to smooth out corkscews and zero-g rolls can take a long time. Also, wooden coasters are much more bumpy than steel, so you have less smoothing to do.

Post May 2nd, 2003, 5:53 pm

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i am about to start a wooden coaster that will take me 50+ hours.

Post May 2nd, 2003, 7:14 pm
cjd

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Usually, my average work time for a coaster is about 10 hours nonstop. Sometimes if the project requires some fancy support/environment work, like on "Vertical Xtreme" and "Apocalypse", I can spend up to 25-30 hours tweaking the coaster before I feel satisfied. It all depends on the project.

Post May 2nd, 2003, 9:03 pm

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I am going to try to make an environment and a cartexture for my new coaster, Red Bullet, and I am going to spend a lot of time making those if I do make them. But lately when I make cartextures and apply it to my track, they don't show up. I think it is because I don't have those templates to make cartextures and stuff. Does anyone know the link to download the templates so I can make cartextures?
Thanks

-IntaminFan397

Post May 3rd, 2003, 7:48 am
qex

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Post May 3rd, 2003, 9:01 pm

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Thats pretty hard for me to answer, I havent had much time to spend on making new coasters. So at the moment I may only spend an hour a week makin a coaster. I still have a project goin that I started way back in January. The track is finished, I just havent got round to doin supports. Then I decided to start a new coaster about a month ago, i'm still only on the first drop. Lol. I'll finish them one day. [8D]

Post May 4th, 2003, 12:56 pm

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Gex has noted a very effective site! I would go for that one.

Post May 4th, 2003, 1:51 pm

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Post August 26th, 2003, 9:31 am

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what the heck are you people building thats taking so long?! my coasters at most take 3 hours, and thats including supports and smoothing. honestly, i dont think i could even have the patience to build a ride for 2 weeks

Post August 26th, 2003, 12:01 pm

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christ!!!!!!!!!!!!! 2 mounths. all of my coaster take no longer than a week and that is probally building 2 hours a night. are you people mad!!!

Post August 26th, 2003, 12:28 pm

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Originally posted by coaster992001

what the heck are you people building thats taking so long?! my coasters at most take 3 hours, and thats including supports and smoothing. honestly, i dont think i could even have the patience to build a ride for 2 weeks


[lol] Well you can just see how much time a designer spent on his ride by looking at the quality. You say you spend 3 hours on the entire ride, some other people spend 3 hours at smoothing element. But that will make it perfect. Anyway I don't spend that much time on smoothing. But if I build a complex design it takes about 3 days for trackwork, then it still needs smoothing which takes a one or 2 days. But the big work comes with the supports. I almost always build 90% custom supports to make it look realistic. The prefab supports just won't do. When all that is done I'll make cartextures and environments maybe 3ds. The support process will take about 2 to 3 weeks depending on how much time i got. So the entire ride took about one month from scratch to thrill [pshades].

Post August 26th, 2003, 9:25 pm

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I spend a minimum of 3 weeks and a maximum of 3 month on my actual projects. But sometimes i stop working for some day or weeks. [B)]

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