Quite frankly, who cares how long it is? I much rather have a great short coaster, than a boring long one. Look at Raven at Holiday world. That coaster is hella short, but is by far one of my favorite woodies.
Quite frankly, who cares how long it is? I much rather have a great short coaster, than a boring long one. Look at Raven at Holiday world. That coaster is hella short, but is by far one of my favorite woodies.
Thats what occured to me the other day. There isnt a single slow, or boring part in my coaster. And the Mines actually about 3800 ft so its not that much shorter.
So i took a HUGE brake because i just did. And I wanted my ride to be longer. So i managed to add a small twister section at the end of my ride and it fit seemlessly and it worked reallllyyy well. So i did that and spent a couple hours "prefabing" the new track. So it ends with a kick ass part. And i didnt add any new supports because it takes about 10 seconds to respond when i do them. Anyways, here is some pics. I think it really worked out perfectly.
Yeah. So does anyone know how i could speed up the editor on my computer and build supports cuz this is a great coaster and i wanna finnish it?
For the slow pc problem:
I got same problem on my gaming pc (xp, dual core 2.40GHz, GIGABYTE Radeon X1300/X1500 Pro (omega v.X)) (simulator goes incredibly fast.)
And on my laptop (vista, dual core 1.73GHz [allot slower], Mobile Intel 945 Express Chipset Family [allot slower]) it goes fast like hell in the editor but the simulator goes slooooow!!
I just think it's the operating system (OS) [V]
How were you able to make the editor faster? I've got a great computer, but it really hates any kind of node in NL. And solar flares. Don't ask me why.
Ok new update. I finished some supporting on the huge turn, and i started supporting the over-station turn, and created a metal truss based on some of the trusses found on T-Express. Im hoping im really gonna be picking up speed on this project. Well here it is...
I just put in the last pic because it was cool. Anyways there you go.
As always comments/suggestions/opinions are appreciated.
Looks cool, and parts stand out as seemingly being very well done, but I feel like it's reallly long...what's your track length, and did you use "improved friction"?
1.Well it took quite a bit of effort to get it to what it is now with the slow computer i have.
2. It is 4200+ ft, but it actually isnt all that long timewise cuz it really picks up speed throughout the couse. Its like superman's whole first hill second hill 3rd hill prgression of forces, that just get more and more intense during the out and back. It kinda reminds me of boulder dash because the pace seems to pick up dramatically throughout the ride. The ride fly's into the brakerun at like 37 mph, and the brakerun is elevated atleast 20 feet from the previous turn into it.
3. Yes, improved friction.
Thanks for the comment. I feel like nobody is really caring anymore and it kinda puts me down. Excuse me for taking so long on this.