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Snow Mountain Mine Train Project

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 3rd, 2010, 8:08 pm

Posts: 126
Points on hand: 76.00 Points
Location: Eindhoven, Netherlands

I am working on a Mine Train in NoLimits, this is all handbuild and far from finished, but I will post some screens.

Here it has auto-supports, when the trackwork is (almost) finished, I will try to make some arrowminetrain-ish supports for it. for that I will mostly use photo's from El Diablo in PortAventura

Also I will make some theming and a Custom station, with wooden supports, just like in the pirate project.

The deadline for this ride is Nov 1, but If it's not finished that day, it will be postponed until it is

Progress

Layout:80%
Smoothing: 40%
Supports: 0%
Terrain:30%
Theming: 0%

Screens:

Image
Image
This does look like a bad headchopper, but that is because of the angle of the screen
Image
Image
Image
Overvieuw:
Last edited by Henkmax on September 3rd, 2010, 8:10 pm, edited 1 time in total.

Post September 3rd, 2010, 11:16 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
Make the mountians more realistic.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post September 4th, 2010, 3:05 am

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA
Make your environment more like this:



You may need higher detailed terrain for those mountains as they look pretty blocky right now. The NL editor and/or the CK should be able to increase the polygon count without changing the terrain much or at all.


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