Yep, I never thought i'd say this again, but i'm working on something (relatively) big in NL. I'm trying to get this right as well. (Thank you Jakizle for showing me this compact little invert).
So far, i've gotten the drop, loop, turn around-helix thingie, and camelback down pretty well. Just trying to work on getting the trajectory of the second "turn around over the station and brakes before the lift s-bend thing". I'm having trouble as well...no matter how much I scale down certain parts of the ride or reshape them, I can never get the height, or the trajectory of the turn around to hit just right...
Is there a terrain difference i'm missing? The ride looks like it's set on pretty flat ground but I might be mistaken.
Overview of what I have so far:
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Pretty pre-drop and drop:
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Oh my GOD was this loop a pain (took me HOURS to get right):
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Am I missing something? Does this ride have a terrain difference?:
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Yes, that rides as pretty as it looks:
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Helpp me![:(]:
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edit - spelling mistake in above pic. [B)]