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[NL]Silvermine

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post December 17th, 2010, 9:11 am

Posts: 24
Points on hand: 938.00 Points
Location: Netherlands
My first topic here! The coasters updates are originialy from a Dutch forum called Themepark.nl (http://themepark.nl/ubb/ubbthreads.php). I'm stil in a "discover stage". With NoLimits, as CC and my English still isn't 100% good [;)]. The coaster itself is a Gerslauer eurofighter with the name SilverMine. As I am now doing a little contest on that same website, the updates will not go so very quick. I have already a cupple of updates on themepark, so I'll post them alread. (Everything is hand-translated to English from Dutch...)




Silvermine
Silvermine is a Gerslauer Eurofighter.

How far am I:
Track: 90%
Supports: 0%
Terravorming: 0%
Cartextures: 0%
.3ds: 0%
Total: 18%

It will be a SAW-ish track, Named Silvermine. There is a story I'm thinking of, but that's not finished... The coaster will; partly be indoor.

Just the layout:

Image
As you can see, the track is partly made with Newton. It will be a complete track with small hight difference, cartestures .3ds and so on...

The 3ds: I'll make a Queue line and a station with sketchup and some supports.

Anything to say is welcome!




Small update:

Image
Do you like it? (I know, silvermine with gold cars...)




UPDATE!!!

I've worked again on Silvermine.

Track: 80% 99%
Supports: 0% 15%
Terravorming: 0% 10% (trial)
Cartextures: 0% 100% Done!
.3ds: 0%
Total: 18% 44,8%

Today I did some of the supportwork outside the building. The 90 degrees lift, Drop and looping. Pics:

Image
Lifthill

Image
Looping. Headchopper!!!

The supports inside I'll do after I did the .3ds work.

And? You like it?




UPDATE!
Image

Track: 99% 100% Done!
Supports: 15% 85%
Terravorming: 10% 11% (trial)
Cartextures: 100% Done!
.3ds: 0%
Total: 44,8% 59,2%

Just a screen:

Image

Post December 17th, 2010, 10:52 am

Posts: 1928
Points on hand: 1,601.00 Points
Location: OH, USA
I think your "heartline" roll is too big. It's definitely not heartlined. Since is looks like that roll is a separate element anyway, remake it and insert is in with a heartline value of 1.1 (I think that's AHG's quoted value for Eurofighters - not entirely sure). Other than that, I would love to see more shots of the layout so I can judge shaping and such. And just for future reference, when you handbuild a ride, you're almost never 100% done [;)] there's always a shaping issue here and there to resolve.


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