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Silver Bullet

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post December 27th, 2010, 6:07 am

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This is a recreation I have been working on for quite some time. I knew from the start it was going to be a tedious and time consuming project, but alas, I am near the home stretch. I wanted to recreate this ride using only the basics(no 3ds or car textures.) here is what I have so far.

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Please feel free to provide CONSTRUCTIVE criticism as needed.
"if you found your laughin' place, how come you ain't laughin'."https://www.facebook.com/calicoaster1/

Post December 27th, 2010, 6:27 am

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You have the layout wrong
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
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Post December 27th, 2010, 6:30 am

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Post December 31st, 2010, 7:28 pm

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terraforming and scenery progress as well as support work progress

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Post January 1st, 2011, 2:12 am

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Your drop isn't right.. Most B&M have alot steeper drops and not so long and streched out.

Post January 1st, 2011, 2:27 am

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^Actually the drop seems to be the thing he has most accurate. Silver Bullet's drop is very meager.

http://www.rcdb.com/2536.htm?p=18649

Looks pretty mild. I mean I can actually see how it might be fun, with the way it comes over the landscape and followed up by what I assume to be the typical leg-yanking loop.

Post January 1st, 2011, 2:33 am

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Originally posted by GerstlCrazy

^Actually the drop seems to be the thing he has most accurate. Silver Bullet's drop is very meager.

http://www.rcdb.com/2536.htm?p=18649

Looks pretty mild. I mean I can actually see how it might be fun, with the way it comes over the landscape and followed up by what I assume to be the typical leg-yanking loop.


The drop is the boring part. the rest is awesome, especially the overbanked turn which is unique to B&M Inverts
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
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Post January 1st, 2011, 2:43 am

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Yeah I thought that looked badass. How about the first corkscrew? That looks really small in comparison to the second one, as well as being after a zero-g roll. Must be a lot of speed on that.

Post January 1st, 2011, 3:00 am

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Originally posted by GerstlCrazy

Yeah I thought that looked badass. How about the first corkscrew? That looks really small in comparison to the second one, as well as being after a zero-g roll. Must be a lot of speed on that.


Yeah, the first corkscrew gives you a whip like no other. The zero G roll is very tight and sharp. The transition at the top of the cobra roll is really snappy like no other B&M Invert.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 1st, 2011, 3:11 am
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when i rode it in september it was way more awesome than i had expected. it pulled more G's than it looks
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 1st, 2011, 4:17 am

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so, how does it look so far?
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Post January 1st, 2011, 4:58 am
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ur shaping has a lot of issues and i can tell from pics that the con roll isn't on on one of the corks. To be honest i would hold off on this project until u have become somewhat better at smoothing tracks. but that's my own opinion...

the layout was ok. the lift track is that brick-redish color, supports need work, shaping is a major concern here.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 1st, 2011, 5:00 am

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thanks for your honesty, but cont roll is on on both corks. if you were referring to the 2nd one, look at some pics, it is supposed to be odd shaped. BTW, the most recent, is the last screen I posted.
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Post January 1st, 2011, 5:03 am
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what is the length of your ride. the real one is 3125'
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 1st, 2011, 5:05 am

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Originally posted by Turbo

what is the length of your ride. the real one is 3125'


3,521 ft.
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Post January 1st, 2011, 11:58 am

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Originally posted by Jcoasters

Originally posted by GerstlCrazy

Yeah I thought that looked badass. How about the first corkscrew? That looks really small in comparison to the second one, as well as being after a zero-g roll. Must be a lot of speed on that.


Yeah, the first corkscrew gives you a whip like no other. The zero G roll is very tight and sharp. The transition at the top of the cobra roll is really snappy like no other B&M Invert.


Try alpengeist BGE if ur looking for a snappy cobra roll. I challenge anyone to find a snappier mor intense cobra roll.

Post January 1st, 2011, 2:06 pm

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Originally posted by Kyle Sloane

Originally posted by Jcoasters

Originally posted by GerstlCrazy

Yeah I thought that looked badass. How about the first corkscrew? That looks really small in comparison to the second one, as well as being after a zero-g roll. Must be a lot of speed on that.


Yeah, the first corkscrew gives you a whip like no other. The zero G roll is very tight and sharp. The transition at the top of the cobra roll is really snappy like no other B&M Invert.


Try alpengeist BGE if ur looking for a snappy cobra roll. I challenge anyone to find a snappier mor intense cobra roll.

yea. That one is intense. Heres a goood pic
Image

Post January 1st, 2011, 4:24 pm

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Originally posted by Kyle Sloane

Originally posted by Jcoasters

Originally posted by GerstlCrazy

Yeah I thought that looked badass. How about the first corkscrew? That looks really small in comparison to the second one, as well as being after a zero-g roll. Must be a lot of speed on that.


Yeah, the first corkscrew gives you a whip like no other. The zero G roll is very tight and sharp. The transition at the top of the cobra roll is really snappy like no other B&M Invert.


Try alpengeist BGE if ur looking for a snappy cobra roll. I challenge anyone to find a snappier mor intense cobra roll.


Image

BGE looks very snappy too.

Also, Katun's looks snappy too

Image
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 1st, 2011, 4:42 pm

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Post January 1st, 2011, 5:35 pm

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They're also all shaped almost exactly alike...that's sort of the point of B&M.

...if you were referring to the 2nd one, look at some pics, it is supposed to be odd shaped...


Not really. All B&M corkscrews are shaped pretty much identically to each other, with the exception of their size (and, in this case, the angle of their exit). The actual roll function is, as far as I know, identical on all of their wingovers, be it on an invert, floorless, standup, or sit-down. Hell, I'm guessing Manta's wingover is the same, too, but I've never been on it to confirm that one. Basically, B&M's corkscrews have a roll transition such that the rotation in degrees/second is constant throughout the element. Note that this is different from Arrow's degrees/meter constant. Since the train is travelling slower at the top than the bottom, the track must rotate faster (in degrees/meter) at the top than the bottom, hence the "B&M snap". let me know if that makes sense or not...I think I did a pretty good job of explaining it.

Post January 1st, 2011, 5:40 pm

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Yeah I don't think any cobra roll is more intense than the one on Alpengeist, though other B&Ms like Katun, Dueling Dragons Ice, Raptor, and Pyrenees are probably pretty close, just with a bit less speed/height. The only other cobra rolls that are real intense, that I can think of, are Robin Chiller's and probably Poltergeist's. They don't have as much snap, but they both have very high forces and incredibly fast pacing.

Silver Bullet's cobra roll is not even close to being on par in pacing or whip with any of those I mentioned. The corkscrews also have considerably less snap than older B&Ms like Batmans, Raptor, Flight Deck, and Afterburn. The new style is much more fluid, which isn't necessarily a bad thing given their target demographic. I do really like the overbank though, and I think that's probably one of the best elements on any of the inverts.

Post January 1st, 2011, 5:56 pm

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it might just be the speed on alpengeist becasue that poop has some speed gonig through that, its like 3/5ths the size of the loop before it lol.

Post January 1st, 2011, 6:28 pm

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Boneplaya, most everything you said is 100% false lol. I can show you some very clear pictures if you'd like, but with a bit of research you should be able to see for yourself what I mean.

Post January 1st, 2011, 6:53 pm

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Yeah Batman was crazy lol. I was expecting an intense ride but it was just relentless.

Post January 2nd, 2011, 10:38 am

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Originally posted by Yaminub

it might just be the speed on alpengeist becasue that poop has some speed gonig through that, its like 3/5ths the size of the loop before it lol.


Exactly the speed is insane through that element

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