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Crazy Idea

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Post February 18th, 2011, 3:49 am

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Location: Kalamazoo, MI, USA
So, I feel it's been too long since there's been a large-scale group project on this site. I have been slowly putting together an idea, and I feel I am to the point that I can comfortably share it.

Here are the basics:
Can you create a rollercoaster that tells a story?

It would probably end up being a Newton-based steel track. The environment itself would be equally divided into four parts, and each part would have its' own ??????act??????. (Making each dividing boarder a different 2-D picture against a flat wall, including the sky)
Starting out, the track would leave the station and enter a vivid, green world. The track would be flowing, with natural looking supports, maybe an inversion or two, and lots of airtime. (lots of scenery interaction, including 3-D waterfalls and cliffs and other good stuff) Afterwards, it would enter a rock tunnel, transitioning the second act. Along the walls of this tunnel would be cave paintings, introducing the age of man.
After a pictorial introduction showing modernization at an alarming rate, it fades to black, only to pop out instantly into a grimy, industrial, smog-filled world. Rust and decay everywhere. The coaster here would have to be frighteningly tall, with sharp angles, and perhaps even a ??????staged?????? fatigue failure. Reaching and endpoint of some sort, it re-enters another tunnel in which the third act would be introduced. Through the chronicles of the same style cave paintings, a world is introduced in which some cataclysmic natural disaster had claimed the previous world. (I thought meteorite, because putting a coaster around a giant crater would be pretty awesome).
Anyway, after some exploration around that area, it enters the final transition tunnel in which there are no cave paintings, but it is evident that much time has passed. Emerging from the cave, it enters a desert wasteland, where the only predominant features are windswept hills. Here would be the time for large airtime hills, maybe a 3-D sandstorm feature or something, but the segment ends approaching a blind corner. Rounding this corner, there are small plants and shrubs, in a low-lying area, evidence that no matter how bad things get, life will return to normal.

...I realize how much work the project would be, but it does not have to happen quickly. Like I stated earlier, it would be a massive group effort, with many people contributing little things to a larger product.
No doubt the process would need refinement, maybe an alteration or condensing in storyline, but I think the result would be worth the effort in the end. I know there are many talented builders here that would be eager to be a part of something bigger, and I think this could be it.

What do you think?
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Post February 18th, 2011, 5:29 am

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Not to be an ass bro, but I really think that if you have an awesome idea for a ride, make it yourself. I've learned that if you try to have a team of people work on a ride, your coaster is not going to turn out to be anything you wanted. Make the ride yourself bro, and if you don't know how to make something, take the time to learn HOW to do it so that you don't depend on anybody else in the future.

The only exception to this would be if you lived near some of these people because you could describe and diagram things that you couldn't really do over the internet.

I guess that's really my opinion on the situation, but I think that I speak for most. Please correct me if I am wrong. In a civil manner.
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Post February 18th, 2011, 11:01 am

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Location: Kalamazoo, MI, USA
No, you're argument is valid. It is a crazy idea, and my only argument stands that it has been done before. There's a coaster somewhere in the history of the forum that was assembled by a large group of people, each one contributing a little bit, then sending it on to the next. My story, so to say, would be up to the interpretation of the creator working on it. It's not a solid idea, but it's a starting point.

I just think it would be fun to see what ends up being made.

Post February 18th, 2011, 11:18 am

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Post February 18th, 2011, 12:03 pm
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That was a track tennis track, they don't work on the principals you have they are random additions by the next participant.
It seems you are more wanting a project that you are managing to an extent and I agree with Flickstah with it would be better to do it of your own accord rather than having others do the work you would like.
Good luck and you may get a few people willing to take on your concept.

Post February 18th, 2011, 6:50 pm

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Track tennis is based on alot of people doing their own thing, and seeing the results. You on the otherhand already have a concept for the entire ride.

In effect you'd be directing the projects. I think you'd be hard done by to find people with the skills you require, willing to work for you. As said by everyone else, try making it yourself. It's not impossible, but may require abit of patience.

Also take a look at Gaia by Xtreme_Rider (atleast thats the name I remember from NL-E) he has done a similar concept, with a coaster passing through different worlds/evironments.

Post February 18th, 2011, 6:56 pm
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