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Terrain Intamin Prefab (special track)- New update

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 9th, 2011, 4:16 pm

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How did you make the crossbars Intamin pre-fab style?

Post March 9th, 2011, 4:33 pm
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Originally posted by Kyle Sloane

Workin on Station and Queue.
Image
Image



Shading looks a little strong. There is a common problem with Google Sketchup where it doesn't export to .3ds properly and leaves your objects with black shadows. I got the impression that this had happened on your ride but I could be wrong.
Image

Post March 9th, 2011, 4:47 pm

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Theres this thing called looking back in a topic for answers first. Its there trust me.

Post March 11th, 2011, 12:03 am

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Looks epic, I really can't wait to download.
Also, your station looks kinda like something from that Hangar 51/71 set for RCT3.

Post March 11th, 2011, 5:58 pm

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Post March 11th, 2011, 6:24 pm
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From Sketchup to Anim8tor!
'-export your object as a .3ds and save in a file you know
-open anim8or and wait for it to fully load
-on the top bar click 'object' then click 'import'
-find your file and import it
-allow to fully load
-youll notice loads of spheres down the side of the screen in familiar textures (if you cant see them click the box that looks like 4 circles)
-double click each sphere (opens a small window) and click the " = " (equals) to the left of 'cancel' this should make the top two coloured boxes the same colour. This sets the shadow colour.
-Repeat this for each sphere, each sphere represents each texture your object has, if you have so much spheres that you cant see them all just click and drag the visible spheres up to reveal the lower ones.
-When you're done click 'object' then 'export' and save the file to your NoLimits objects folder and make sure all of the texture image files are there too.'

Post March 11th, 2011, 7:24 pm

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Post March 11th, 2011, 10:39 pm

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it doesnt let me open the file can you do it for me? im having much trouble

Post March 11th, 2011, 11:20 pm
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sure just send them through email. you should have it, if not PM me.

Post March 11th, 2011, 11:28 pm

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done. You will get credit for all the things you helped me with dont worry.

Post April 9th, 2011, 12:29 pm

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Well it seems that anim8tor doesnt like the textures on my station is there any other way to fix the textures?

Post April 9th, 2011, 12:31 pm

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Make it out of supports and catwalks, problem fixed.

Post April 9th, 2011, 1:17 pm

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Ey, I discovered that secret to fixing the textures. It's a tricky process, so if you want to send me the object files, I can help ya.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post April 9th, 2011, 3:42 pm

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Post April 9th, 2011, 4:10 pm

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The station over-hang collides with some supports. Plus, I think you should add a thin pane of Plexiglass to the side so that if it rains, the water won't come into the station and damage important scenery pieces. As you know, rain often falls on an angle and Plexiglass does not have much of a glare if done properly.

Just my 2 cents.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 9th, 2011, 4:19 pm

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Post April 9th, 2011, 4:21 pm

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Ok
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 10th, 2011, 5:18 pm

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Originally posted by Jcoasters

The station over-hang collides with some supports. Plus, I think you should add a thin pane of Plexiglass to the side so that if it rains, the water won't come into the station and damage important scenery pieces. As you know, rain often falls on an angle and Plexiglass does not have much of a glare if done properly.

Just my 2 cents.


...wtf
Originally posted by dcs221
\nMack Daddy A113. That'll be your rap name.

Post April 10th, 2011, 5:23 pm

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Post April 10th, 2011, 5:34 pm

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Originally posted by Jcoasters

As you know, rain often falls on an angle


I'Z RAININ' SIDEWAYS!!!
American Eagle Lover

Post April 10th, 2011, 5:50 pm

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Rain does not "fall" at an angle. It falls straight down and is blown by the wind. Idiot.

Post April 10th, 2011, 6:02 pm

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^You got the idea ;)
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 10th, 2011, 9:51 pm

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Dragsters station is open air like that...Ive gotten rained on while standing in line through a storm...

Post April 10th, 2011, 10:30 pm

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^Nice.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 11th, 2011, 2:18 pm
TheArchitect User avatar
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Originally posted by RideWarriorNation

From Sketchup to Anim8tor!
'-export your object as a .3ds and save in a file you know
-open anim8or and wait for it to fully load
-on the top bar click 'object' then click 'import'
-find your file and import it
-allow to fully load
-youll notice loads of spheres down the side of the screen in familiar textures (if you cant see them click the box that looks like 4 circles)
-double click each sphere (opens a small window) and click the " = " (equals) to the left of 'cancel' this should make the top two coloured boxes the same colour. This sets the shadow colour.
-Repeat this for each sphere, each sphere represents each texture your object has, if you have so much spheres that you cant see them all just click and drag the visible spheres up to reveal the lower ones.
-When you're done click 'object' then 'export' and save the file to your NoLimits objects folder and make sure all of the texture image files are there too.'


sounds familiar, almost like i wrote that on another thread.
Image

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