Board index Roller Coaster Games Hard Hat Area Terrain Intamin Prefab (special track)- New update

Terrain Intamin Prefab (special track)- New update

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 9th, 2011, 4:16 pm

Posts: 169
Points on hand: 686.00 Points
Location: USA
How did you make the crossbars Intamin pre-fab style?

Post March 9th, 2011, 4:33 pm
TheArchitect User avatar
Premium Member
Premium Member

Posts: 1331
Points on hand: 501,147.00 Points
Bank: 498,048.00 Points
Location: Dorchester, Dorset, United Kingdom
Originally posted by Kyle Sloane

Workin on Station and Queue.
Image
Image



Shading looks a little strong. There is a common problem with Google Sketchup where it doesn't export to .3ds properly and leaves your objects with black shadows. I got the impression that this had happened on your ride but I could be wrong.
Image

Post March 9th, 2011, 4:47 pm

Posts: 2113
Points on hand: 2,704.00 Points
Theres this thing called looking back in a topic for answers first. Its there trust me.

Post March 11th, 2011, 12:03 am

Posts: 525
Points on hand: 143.00 Points
Bank: 3,000.00 Points
Location: USA
Looks epic, I really can't wait to download.
Also, your station looks kinda like something from that Hangar 51/71 set for RCT3.

Post March 11th, 2011, 5:58 pm

Posts: 2113
Points on hand: 2,704.00 Points

Post March 11th, 2011, 6:24 pm
RideWarriorNation User avatar
Beta Tester
Beta Tester

Posts: 1447
Points on hand: 1,533.40 Points
Bank: 0.00 Points
From Sketchup to Anim8tor!
'-export your object as a .3ds and save in a file you know
-open anim8or and wait for it to fully load
-on the top bar click 'object' then click 'import'
-find your file and import it
-allow to fully load
-youll notice loads of spheres down the side of the screen in familiar textures (if you cant see them click the box that looks like 4 circles)
-double click each sphere (opens a small window) and click the " = " (equals) to the left of 'cancel' this should make the top two coloured boxes the same colour. This sets the shadow colour.
-Repeat this for each sphere, each sphere represents each texture your object has, if you have so much spheres that you cant see them all just click and drag the visible spheres up to reveal the lower ones.
-When you're done click 'object' then 'export' and save the file to your NoLimits objects folder and make sure all of the texture image files are there too.'

Post March 11th, 2011, 7:24 pm

Posts: 2113
Points on hand: 2,704.00 Points

Post March 11th, 2011, 10:39 pm

Posts: 2113
Points on hand: 2,704.00 Points
it doesnt let me open the file can you do it for me? im having much trouble

Post March 11th, 2011, 11:20 pm
RideWarriorNation User avatar
Beta Tester
Beta Tester

Posts: 1447
Points on hand: 1,533.40 Points
Bank: 0.00 Points
sure just send them through email. you should have it, if not PM me.

Post March 11th, 2011, 11:28 pm

Posts: 2113
Points on hand: 2,704.00 Points
done. You will get credit for all the things you helped me with dont worry.

Post April 9th, 2011, 12:29 pm

Posts: 2113
Points on hand: 2,704.00 Points
Well it seems that anim8tor doesnt like the textures on my station is there any other way to fix the textures?

Post April 9th, 2011, 12:31 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Make it out of supports and catwalks, problem fixed.

Post April 9th, 2011, 1:17 pm

Posts: 1908
Points on hand: 232.00 Points
Location: USA
Ey, I discovered that secret to fixing the textures. It's a tricky process, so if you want to send me the object files, I can help ya.
Originally posted by GerstlCrazy:
The more time I spend on this website adds more to the impression that this has become a daycare.

Post April 9th, 2011, 3:42 pm

Posts: 2113
Points on hand: 2,704.00 Points

Post April 9th, 2011, 4:10 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
The station over-hang collides with some supports. Plus, I think you should add a thin pane of Plexiglass to the side so that if it rains, the water won't come into the station and damage important scenery pieces. As you know, rain often falls on an angle and Plexiglass does not have much of a glare if done properly.

Just my 2 cents.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 9th, 2011, 4:19 pm

Posts: 2113
Points on hand: 2,704.00 Points

Post April 9th, 2011, 4:21 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
Ok
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 10th, 2011, 5:18 pm

Posts: 1580
Points on hand: 2,736.00 Points
Originally posted by Jcoasters

The station over-hang collides with some supports. Plus, I think you should add a thin pane of Plexiglass to the side so that if it rains, the water won't come into the station and damage important scenery pieces. As you know, rain often falls on an angle and Plexiglass does not have much of a glare if done properly.

Just my 2 cents.


...wtf
Originally posted by dcs221
\nMack Daddy A113. That'll be your rap name.

Post April 10th, 2011, 5:23 pm

Posts: 2113
Points on hand: 2,704.00 Points

Post April 10th, 2011, 5:34 pm

Posts: 2252
Points on hand: 5,889.00 Points
Location: Illinois (SFGAm), USA
Originally posted by Jcoasters

As you know, rain often falls on an angle


I'Z RAININ' SIDEWAYS!!!
American Eagle Lover

Post April 10th, 2011, 5:50 pm

Posts: 757
Points on hand: 1,286.00 Points
Location: Kentucky, USA
Rain does not "fall" at an angle. It falls straight down and is blown by the wind. Idiot.

Post April 10th, 2011, 6:02 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
^You got the idea ;)
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 10th, 2011, 9:51 pm

Posts: 5286
Points on hand: 3,059.00 Points
Location: USA
Dragsters station is open air like that...Ive gotten rained on while standing in line through a storm...

Post April 10th, 2011, 10:30 pm

Posts: 2914
Points on hand: 5,657.00 Points
Bank: 0.00 Points
^Nice.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post April 11th, 2011, 2:18 pm
TheArchitect User avatar
Premium Member
Premium Member

Posts: 1331
Points on hand: 501,147.00 Points
Bank: 498,048.00 Points
Location: Dorchester, Dorset, United Kingdom
Originally posted by RideWarriorNation

From Sketchup to Anim8tor!
'-export your object as a .3ds and save in a file you know
-open anim8or and wait for it to fully load
-on the top bar click 'object' then click 'import'
-find your file and import it
-allow to fully load
-youll notice loads of spheres down the side of the screen in familiar textures (if you cant see them click the box that looks like 4 circles)
-double click each sphere (opens a small window) and click the " = " (equals) to the left of 'cancel' this should make the top two coloured boxes the same colour. This sets the shadow colour.
-Repeat this for each sphere, each sphere represents each texture your object has, if you have so much spheres that you cant see them all just click and drag the visible spheres up to reveal the lower ones.
-When you're done click 'object' then 'export' and save the file to your NoLimits objects folder and make sure all of the texture image files are there too.'


sounds familiar, almost like i wrote that on another thread.
Image

PreviousNext

Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post
cron