Board index Roller Coaster Games Hard Hat Area 4D - From the Wood Works

4D - From the Wood Works

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 8th, 2011, 4:18 pm

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Location: NV, USA
This is my newest coaster that Im working on. . .

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AYE, LET ME KNOW WHAT YOU THINK . . .
-DechLave T.P Ent.

Post June 8th, 2011, 6:23 pm

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Location: Carlisle, Ohio, USA
It looks pretty good but the shaping in the last picture looks really off. Looks like the pull up isn't enough and the g's are going to be strong.

Post June 8th, 2011, 6:51 pm

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^ actually my g's are in check. . .no reds here, a couple of really brief yellow spots but, definitely no reds.

Post June 9th, 2011, 11:24 am

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^It doesn't matter if the g's are red, or yellow it's a matter of the amount of g's and how long it is sustained for.

Post June 9th, 2011, 7:04 pm

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Location: Carlisle, Ohio, USA
You have to click where it says "Compute" and check the actual amount of G's... I've seen it be yellow and have 5.3 G's so just check for sure and C Dude is right.

Post June 10th, 2011, 4:42 am

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Location: NV, USA
^ ight, thanks. . .

Trackwork is now complete, still working on getting out some of the minor kinks but, its about 96% done.
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Im having trouble on how to make supports for the raven turns...can somebody help me? b/c ive been trying and working on it for so long and now im starting top get irritated with the whole thing..

**THE FIRST ONE, RIGHT AFTER THE DROP. . .
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**THE SECOND ONE. (EPIC FAIL ON THE SUPPORTS HERE)
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**THE LAST ONE, WITH A TWIST. (IM NOT EVEN SURE YOUD CALL THAT A RAVEN TURN. . .ITS MORE A DIVE LOOP)
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Please and Thank You in Advance for the help . . .

Post June 10th, 2011, 8:20 am

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Well,it looks pretty cool,but I`d like to see some turns,the layout is just like inversion to inversion.
All RCCAs should be RMC'd. And that event shall be henceforth known as the Rollercaust.

Post June 13th, 2011, 12:01 pm

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If you look at ballerboi's project X2, he did a really did an excelent job on the supports and had the element you have right after the drop as well.

Post June 13th, 2011, 2:36 pm

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Yeah LOEA I agree, It goes dive loop then hill then dive loop then hill then dive loop then hill and theres nothing else than that really.

Post June 13th, 2011, 6:16 pm

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Well, the same is true of X@ at SFMM. I mean, it does have that one turn, but other than that it's drop -> raven turn -> hill -> turn -> twist -> raven turn -> twist -> brakes. I feel like it's kind of one of the limitations of the ride style, since they're such wide cars.

Post June 14th, 2011, 2:54 am

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**UPDATE

So, I took what 'Live on earths ass' said about maybe adding some turns into the coaster, into consideration, and after I had looked at it and rode it a few times, I figured that he just might be right...

**SO THIS WHAT I CAME UP WITH**

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AGAIN, SOME KINKS NEED TO BE WORKED OUT AND THINGS NEED TO BE TWEAKED A BIT BUT, THIS IS THE OVERALL PRODUCT...

**PLEASE AND THANK YOU FOR ALL IDEAS, COMMENTS, AND SUGGESTIONS. . .

Post June 14th, 2011, 2:27 pm

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That would be way fun! looks really good too!!! ON supports I think the slanted supports need to come a little closer to the element and the two on the back end of the element need to be a steeper angle or end up going vertical in the end. It just goes out too far I think.

EDIT: also i think that on the last bank transition in the part you just added, I thnk it should flip over so the riders take the airtime hill backwords. And then for the diveloop thing in the end you had before make it bank to the right instead of the left.
Friendship is like peeing. Everyone can see it, but only you get the warm feeling it brings.

Post June 14th, 2011, 3:34 pm

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^wait, what are you talking about? i dont understand, maybe its the way you worded it. . .

Post June 14th, 2011, 3:57 pm
Jer User avatar

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Those colors could burn your eyes right out of their sockets, they seem very cartoony. But that might jsut be me. I like the layout so far though, the supports on the first rave turn look sick.
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post June 15th, 2011, 10:50 pm

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Post June 15th, 2011, 11:00 pm

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I'd be willing to test for ya JackLivessXe@aol.com

Post June 15th, 2011, 11:07 pm

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Originally posted by deventate

^wait, what are you talking about? i dont understand, maybe its the way you worded it. . .


Yeah, i felt confused just typing it.

1. The banking transition right before the last airtime hill (lol) make it so the track rotates upside down.

2. For the next raven turn the track will now be upside down, make it bank to the right before going into the half loop.
Friendship is like peeing. Everyone can see it, but only you get the warm feeling it brings.

Post June 17th, 2011, 5:45 am

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^great suggestion. . .

@@DXMemberJackDX , how do i go about getting this to you ?

Post June 17th, 2011, 1:13 pm

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Post June 17th, 2011, 3:30 pm

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Post June 18th, 2011, 2:16 am

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^have either one of you, that r testing my coaster, got the email yet?

Post June 18th, 2011, 2:37 am

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Post June 19th, 2011, 8:12 pm

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Just realized you sent it to me and I replied back.

Post June 21st, 2011, 5:43 am

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Looks good... i like the hand-made tunnel, but i hope this isn't the final color.. like others have said. looks very cartoonish. When adjust seat rotation, be sure to keep riders comfort in mind. keep us updated...

Post June 25th, 2011, 2:47 am

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NEW COLOR SCHEMES. . . PICK ONE

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