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Scaling 3d's

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Post July 12th, 2011, 6:42 pm

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How do I go about making 3D objects so they will scale to fit my ride. For example, I am trying to make a station right now and whenever I import the .3ds file into NL, it is always extremely small and I have to stretch it in NL. Is this the only way to get the station and other objects in proportion?

Post July 12th, 2011, 9:29 pm

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As far as i know scaling it outside of nl is even more effort.

Post July 12th, 2011, 10:32 pm
RideWarriorNation User avatar
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I had this same problem. Just go into the editor and go to Options> Preferences and under 3ds Import uncheck "Auto Scale". Thank Gavg for showing me this.

Post July 12th, 2011, 10:56 pm

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That might work sometimes, but it will occasionally cause some really weird problems. Just be careful of it.

Post July 13th, 2011, 12:24 am
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yeah, i usually have auto scale unchecked and it works for me...
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