Board index Roller Coaster Games Hard Hat Area slither/spirit (havnt decided) new invert :)

slither/spirit (havnt decided) new invert :)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


Posts: 66
Points on hand: 96.00 Points
Location: new port richey, florida, USA
FINNALLY!!! After months of not being able to even finish a drop i now have a layout of a new invert i'm working on. There has to be ALOT of track tweaking before i can start the 3ds. then to the supports. Here is some pictures i have now :)



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some supports so you can see the full color scheme

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comments/critisism appreciated. i know theres a hell of alot of tweaking to do. also color scheme and name ideas to :). i know im not the best desinger on this site but hopefully woth your guys help ill be way up there! [;)]
"An artist can paint a picture on a canvas, but a musician can paint a picture on silence."

Post August 18th, 2011, 8:44 am

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Location: London, United Kingdom

Looks great, can't wait to see this on the exchange!

Post August 18th, 2011, 8:47 am

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Location: USA

Post August 18th, 2011, 8:49 am

Posts: 66
Points on hand: 96.00 Points
Location: new port richey, florida, USA
thanks :) hopefully putting it on the forum will help keep up my motivation to keep it going :). probly a new update in a couple days.(school starts in a week plus clothes shopping)
"An artist can paint a picture on a canvas, but a musician can paint a picture on silence."

Post August 18th, 2011, 8:51 am

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uh... yeah. looks fantastic... look, the guys above are clearly being sarcastic. the shaping is absolutely atrocious. you need to basically rethink this entire ride man... i hate to be harsh, if you need help let me know, but this needs some work for sure...

Post August 18th, 2011, 8:55 am

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Well I actually very much enjoy the layout because I haven't seen a coaster use that order of elements before. It'll be a really cool ride if you execute it well.

Post August 18th, 2011, 9:35 am

Posts: 66
Points on hand: 96.00 Points
Location: new port richey, florida, USA
Originally posted by tmv8888

uh... yeah. looks fantastic... look, the guys above are clearly being sarcastic. the shaping is absolutely atrocious. you need to basically rethink this entire ride man... i hate to be harsh, if you need help let me know, but this needs some work for sure...



didnt you read my first post? it has a hell of alot of tweaking of the track. i have to heartline and smooth. other than that whats wrong with my track?
"An artist can paint a picture on a canvas, but a musician can paint a picture on silence."

Post August 18th, 2011, 10:52 am

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Location: United Kingdom

Originally posted by mugglewayne

Originally posted by tmv8888

uh... yeah. looks fantastic... look, the guys above are clearly being sarcastic. the shaping is absolutely atrocious. you need to basically rethink this entire ride man... i hate to be harsh, if you need help let me know, but this needs some work for sure...



didnt you read my first post? it has a hell of alot of tweaking of the track. i have to heartline and smooth. other than that whats wrong with my track?

Ok then, ignoring the terrible shaping the layout is just uninspired. The element sequence is nothing special, but even worse is how everything is straight and at perfect right angles. It just looks like an RCT import.

Sorry to be harsh, but tmv8888 is right, you need put some more thought into the basic layout before you start thinking about smoothing and heartlining.

Post August 18th, 2011, 10:31 pm

Posts: 66
Points on hand: 96.00 Points
Location: new port richey, florida, USA
well ill see what i can do but withschool coming up its not like i have alot of free time on my hands...
"An artist can paint a picture on a canvas, but a musician can paint a picture on silence."

Post August 18th, 2011, 11:38 pm

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Location: Toronto, Ontario, Canada

Dude, you don't need a lot of free time to make a good layout. It takes the same amount of time as it did to make this one, but take the advice! That's one of the reasons you made this thread, isn't it?

Post August 20th, 2011, 6:03 pm

Posts: 66
Points on hand: 96.00 Points
Location: new port richey, florida, USA
Originally posted by CoastaGuy

Dude, you don't need a lot of free time to make a good layout. It takes the same amount of time as it did to make this one, but take the advice! That's one of the reasons you made this thread, isn't it?


^ You make a good point... I feel like a Hipocrit now. [:(]

Not ALL but MOST of the layout has changed. Also color scheme is different. I decided to name it phantom/ Spirit. I will take name suggestions. Anyways time for pictures!



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Color scheme for supports most likley gonna change.



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"An artist can paint a picture on a canvas, but a musician can paint a picture on silence."

Post August 20th, 2011, 6:31 pm

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Location: United Kingdom

Again ignoring shaping, the layout of the second half (the stuff in the foreground of your second pic) looks alright (although the hill needs to be lower and the entrance/exit to the turnaround is wayyyy too long), but the first half is still really square and boring. Try and capture some of that more twisty feel you managed to do better in those final elements, and put that into the first part of the ride. You do that and it will be a big improvement to this track.


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