![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200539000.jpg)
Starts with a 75 mph/120 km/h launch straight into ejector (-1G) air.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200616001.jpg)
It then pulls up into this dive loop, the only inversion on the coaster. This is followed by a short airtime hill into a tunnel.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200641002.jpg)
Out of the tunnel comes an S-hill (with lats for good measure) over the launch.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819201221011.jpg)
Then it pulls into an overbank/immelmann hybrid. The tunnel on the left will be a concrete trench. I'm debating whether the tunnel on the right should also be a trench or if it should be an awkwardly short tunnel. Any suggestions?
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200826005.jpg)
It sails into a pop of ejector air that manages to squeeze itself between the launch and airtime hill.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200851006.jpg)
Then it turns into another pop of air between two more track sections.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200924007.jpg)
Turns into an overbank that feels quite like Maverick's first overbank.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819200953008.jpg)
Then ANOTHER pop of air into a tunnel.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819201020009.jpg)
Then it emerges out of the tunnel into the brakes. A small ejector bunny hop is in that tunnel.
![Image](http://i1098.photobucket.com/albums/g369/NoLimitzki/work-110819201152010.jpg)
Layout.
This will get my undivided attention and will be worked on with the utmost patience.
Brb. I'm off to figure out how to make 3ds tunnels through terrain.