Originally posted by hyyyper
Also, you might want to consider using a dark cloud texture instead of black in tunnels to create a more realistic fog instead of darkness.
But that's exactly what I want, darkness, not fog. Just something to make it look more shadowy compared to outside.
Originally posted by Kyle Sloane
I would suggest using construction kid to fade your track to a darker color in the tunnels.
I don't think I will. Not only would doing that would be a huge job (Because I'd also have to redo the supports, footers, track connectors and flanges to match) but I don't think it's necessary because the transparent black provides adequate darkening of the track for the look I want. It's not just applied to the entrances, it's around the whole cave so the track doesn't look lighter once you're inside. As I said, I don't want it to be pitch black in there, just dimmer than outside.
Edit: Here's a screenshot which makes the effect more obvious.
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