Originally posted by fear the four
Your lift looks too steep but whatever.
The lift angle is pretty small right now, it might just be the angle. I'll get a picture next update.
Originally posted by boneplaya
No, the kickout before the turn. I believe it should go straight into the right hand turn rather than the slight left turn before going right.
Ah. I actually was basing it somewhat off of Renegade, if you look at the very beginning of this video, and the picture below. You can see a Kickout right out of the station.
[youtube]zQhNunkK3WU[/youtube]
Originally posted by boneplaya
When I say minimize the sway in the support structure I mean slight variances from a linear path of the footers should be eliminated or at least minimized. It's pretty hard to explain without an example. I'll try to find a picture or two and get back to you on it.
Yeah, I still don't understand. I'll wait for that picture.
Originally posted by Iron ManReminds me of
this, just less exaggerated. Maybe you could make the first turn a bit more exaggerated to get the right look, but I don't think that what you have is necessarily wrong.
I like the bit going under the station. Would make for some nice ride/queue interactions.
A bit more exaggerated? How so? And thanks, in the end, the dip under the station will look great.
Originally posted by Coasterkidmwm
That turn might actually have lats and G forces and stuff, which is impossible for a GCI.
Dang it! I knew I forgot something.....
EDIT:
Originally posted by rcking04Originally posted by Coasterkidmwm
That turn might actually have lats and G forces and stuff, which is impossible for a GCI.
[stoning]
Ignore the troll, knex. I like what I see so far, but I want to see what you develop after the lift hill now!
Thanks! And don't worry, I've known about Coasterkidmwm's hatred of GCI's for a while.
Here is a picture of the lift's angle. It seems good to me, but I don't know the angle of a Real GCI lift.