Okay, I like Version A Better so I will only give you my thoughts on that version. Well 1st you definitely want to make this ride 7 cars per train (more realistic. Next you should reduce the banking on a lot of these turn banking of over 50 degrees is very un-charachteristic of Vekoma & Arrow. This being said some of your elements were mis-shapen. The corkscrews were perfect but the Batwing and Reverse Side-Winder need some tweaking/smoothening/reshaping. Try looking at Goudurix's Batwing or if you need an example directly from NoLimits Jayman's "Batwing" coaster has a perfectly shaped batwing. The batwing was in general to circular. The side-winder looked like just one half of the batwing and the same procedure for fixing the batwing should be used for the side-winder. The obvious highlight of the ride was spinning out of the batwing and rolling over where you just were. This ride is shaping up to be quite good but you do need to fix these problems and try to keep the G's down just a bit. Good Luck man, this ride is going to be good. PS: In the end some terraforming, prefferably lake and lots of trees would be very nice and .3ds is always welcome. Keep On Coastin'
EDIT: Sorry For The Double Post