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Arrow/Vekoma inspired

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post February 2nd, 2012, 4:41 pm

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Oh, I was just saying how I go about .3ds so ya know. Anyway use the butterfly if you want or not. Either way it's looking great.
YES!

Post February 3rd, 2012, 2:30 pm

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If you want, you can send the butterfly to my e-mail darth_vader919@yahoo.com

Post February 3rd, 2012, 6:50 pm

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Post February 3rd, 2012, 7:32 pm

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Post February 3rd, 2012, 7:38 pm

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Post February 3rd, 2012, 8:22 pm

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I dig it! Just putting on some final touches and then it will be ready for testers!

Post February 3rd, 2012, 8:24 pm

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Post February 3rd, 2012, 8:33 pm

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Alright! The track is ready to go for testers. Anyone interested should send me a PM with their e-mail address. Note: all testers will receive two tracks - version A and version B. Tell me which version is you like more and then give me ideas for what needs to be fixed for that version. The winning track will become the final ride.

Post February 4th, 2012, 2:14 pm

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Please allow me to test. arrowfandan@gmail.com
YES!

Post February 4th, 2012, 3:15 pm

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Post February 4th, 2012, 6:16 pm

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Thanks I am on my phone now by I'll check it later
YES!

Post February 4th, 2012, 6:56 pm

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Okay, I like Version A Better so I will only give you my thoughts on that version. Well 1st you definitely want to make this ride 7 cars per train (more realistic. Next you should reduce the banking on a lot of these turn banking of over 50 degrees is very un-charachteristic of Vekoma & Arrow. This being said some of your elements were mis-shapen. The corkscrews were perfect but the Batwing and Reverse Side-Winder need some tweaking/smoothening/reshaping. Try looking at Goudurix's Batwing or if you need an example directly from NoLimits Jayman's "Batwing" coaster has a perfectly shaped batwing. The batwing was in general to circular. The side-winder looked like just one half of the batwing and the same procedure for fixing the batwing should be used for the side-winder. The obvious highlight of the ride was spinning out of the batwing and rolling over where you just were. This ride is shaping up to be quite good but you do need to fix these problems and try to keep the G's down just a bit. Good Luck man, this ride is going to be good. PS: In the end some terraforming, prefferably lake and lots of trees would be very nice and .3ds is always welcome. Keep On Coastin' :)

EDIT: Sorry For The Double Post
YES!

Post February 4th, 2012, 7:30 pm

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Thanks for the input!

Some things I should have put in the track info:
The elements are not intended to be shaped exactly like Arrow/Vekoma elements. As previously mentioned, this is inspired by the two companies. That said, I'm taking the ideas for the elements and putting my own spin onto them. Corkscrews are pretty hard to get wrong, the batwing is a combination of real batwings with my own spin on it.

The spikes of G forces are being a real pain in the ass, as it doesn't matter how much I smooth and reshape, it still spikes on me. I'm trying to find where Arrow and Vekoma would draw the line with small spikes like that.

As far as smoothing, it's hard to find a common ground for Arrow's subtle roughness and Vekoma's ability to make such a fluid track.



Teraforming will happen, as will scenery. There probably won't be big changes in the terrain, as I'm trying to keep this as close to a theme park feel as possible.

Post February 4th, 2012, 8:44 pm

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CAN I BE A TESTER ? ? ? deven.c@aol.com

-PLEASE & THANK YOU


Post February 4th, 2012, 9:47 pm

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Do you even have NL? I see all of your uploads are for SM. And I'm not sending you anything until you learn to read the directions I wrote out halfway up the page.

Post February 5th, 2012, 5:57 am

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alright, alright sorry about that, i shouldve read the directions. and yea, i have NL and have done quite a few tracks as well, i just havent uploaded in a while. . .

Post February 5th, 2012, 8:45 am

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I know this is a bit off-topic but ^What sort of coasters do you make?:)
YES!

Post February 5th, 2012, 11:53 am

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Post February 5th, 2012, 2:16 pm

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in NL i do mostly B&Ms, Arrows & Euro-Fighters. and in SM i also do B&Ms (flyers), S&S 4D, Ive done a couple of Intamin WingRiders (but ive only uploaded one), and i working on a B&M WingRider project. Ive a couple of recreations but, i mainly do custom work or inspirational coasters (coasters that are inspired by other coasters but not a complete remake) . . .

Post February 5th, 2012, 2:56 pm

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More power to you for doing so much in SM. I hate trying to use the interface.

Post February 5th, 2012, 3:13 pm

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Yea I did too when i first started using it but I used to PM ballerbio for help/questions/advise and critiques. And now im pretty good at it . I actually have like 4 SM tracks & a NL that are ready for upload.

Post February 5th, 2012, 5:05 pm

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Oh, awesome! I never used SM but it seems interesting I can't wait to see those :)
YES!

Post February 5th, 2012, 6:54 pm

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I would suggest trying SM at least once, anyway. It's an interesting program that allows for wing riders apparently.

Post February 5th, 2012, 7:19 pm

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Post February 5th, 2012, 7:21 pm

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Originally posted by RoadRunner88

Hmmm...Is it free?

no

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