Some good tips:-
Originally posted by bockzilla
Just some helpful, friendly advice to you and anyone else who is learning to use nolimits.
1 Take your time when building a coaster. There is no rush/deadline to finish a project unless you join a contest here. When your coaster is done to your satisfaction then upload it.
2 Tunnel test your ride to make sure you have no objects (trees, supports, track, 3ds object, etc...) in the rider?????????s path that could cause injury or death.
3 Check your g-forces. In general Green-good, yellow-OK, red-bad. There have been many discussions here about what is acceptable and I do not want to start that up again.
4 Smooth your ride to make sure there are no bumps, pumps or jerks. This is a tough one for those of us who like to hand build. With many hours of practice you will get better. Just be patient. Tools like ahg, elemetary, newton, etc. can make this easier but they have a learning curve and take time too.
5 Take comments as there are given. Good, bad, mean, vulgar, nice, etc. Do not take it personally; just use what they say to improve your work.
6 If you are having trouble with your ride in any area just ask and someone will try to help you. There have been many good tips and tricks given here that have helped me.
7 Build what you like but be careful stating a particular style, real coaster or manufacturer. People will hold to it and be very critical if you stray from the standards.
8 Check out some of the more experience designer's rides here. It can be very helpful to see how others build rides and help you in building your own.
9 Most of all have fun. That is what the game is for. Also have fun here, that is why you and all of us joined in the first place.
Bockzilla.
10. E-Stop test your rollercoaster. Press F12 whilst the train is past the lift hill but before the brakes (or past the mcbr and before the brakes) to ensure it will stop safely.
11. Custom supports will always gain you more marks than prefab. Have a go at them, they don't take long to master
tl;dr practice, experiment and take on board comments!