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Tunnel tutorial?

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Post July 10th, 2012, 12:48 am
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I'm looking to add .3DS tunnels to my next project. Does anyone have a link to a tutorial on how to do this? I already know it involves the terraformer and using a 'fake' ground. But I don't know how to actually go about it. Someone help me out?

Post July 10th, 2012, 8:17 pm

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Use the NL Tunnel Maker. You can find it on CoasterChamber.

Post July 10th, 2012, 9:51 pm
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Tunnel maker doesn't explain how to make it underground.

Post July 10th, 2012, 10:20 pm

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If you have a ground texture, you may be able to just add faces between the tunnel and the ground 3ds in Sketchup and then add the texture.

Post July 11th, 2012, 11:22 am

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First use the Tunnel Maker and apply the tunnel to the specific parts of the ride. Then, export the tunnel to a .3ds; after, you import this .3ds into Google Sketchup (Or any other 3d software).
From there, create your ground using a simple plane that goes over your desired points on the tunnel - or get creative. The texture for the ground is in the NoLimits folder on your computer.
Once that is done, export the new 3d model as a .3ds and you are ready to import into NoLimits*.

I hope this helps!

*You may need to fix the shadow problem from Sketchup*
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