Thanks. But right now I'm not sure what to add after the Immelmann. I tried looking at other Eurofighters, but the ones I saw only used the Immelmann like on Griffon (not sure what to call it).
I was actually going to mention that I think the dive loop isn't rotating far enough before diving. At least judging by the immelmans on eurofighters, they seem to be almost entirely inverted before the half-loop. I'm sure it rides wonderfully, though.
About the layout: maybe a low-to-the ground trick track section into a helix into an MCBR?
^^^I tried rotating it more, but all it did was create higher lats. I also tried raising the Immelmann higher, so the car wouldn't go through the roll too fast, but it made the pacing really slow. So I'm going to leave it the way it is, unless anyone else has other suggestions.
If there's one thing I remember about the Eurofighters I've been on, it's that they're not particularly comfortable, so perhaps higher lats are appropriate [;)]
I was actually going to mention that I think the dive loop isn't rotating far enough before diving. At least judging by the immelmans on eurofighters, they seem to be almost entirely inverted before the half-loop. I'm sure it rides wonderfully, though.
About the layout: maybe a low-to-the ground trick track section into a helix into an MCBR?
Not strictly true:
However, that is a small inversion so I'd stick what Boneplaya said for your larger inversions and be aware if you need to make smaller ones.
Saw is terribly uncomfortable throughout the ride so yeah, 1.6 would be fine.
Can we see a top view in editor with heart line on please? May be a real easy fix to get the 1.6 lat down.
This is an old Euro angled launch into a dive loop and I get .5 max lat.
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