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Vekoma shuttle

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 2nd, 2013, 11:40 am

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Hello all,

Been working on a Vekoma shuttle for a while and would just like opinions on what you think of the layout. It is basically an L shape but this part is my main focus as the ending is simple. I think the loops need to be little tighter but unsure.

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Thanks

Post January 2nd, 2013, 12:18 pm

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the loops look fine in my opinion, but the lift could be a bit steeper
What are these for?

Post January 2nd, 2013, 12:59 pm

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The lift could be steeper. Also get rid of that little lip/hill coming out of the station. From what I can see though that looks pretty good.
YES!

Post January 2nd, 2013, 1:34 pm

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Cheers guys I'll make that lift steeper and remove that drop out of the station :) I'll work on track color later tonight and post several screens. Custom support work will start tomorrow and have some pictures to work from :)

Once again thanks :)

Post January 3rd, 2013, 11:54 am

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Here are some updated screens. The lift is steeper for the inital drop and the little hill out of the station has been removed. I have included and shot from another angle. No idea of a release yet but working on supports soon.

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Post January 3rd, 2013, 12:47 pm

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Post January 3rd, 2013, 3:24 pm

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cheers Jakizle I will start work on that now :) I'll post new screens once done :) This is what I have left to do :-


  • work on sidewinder

  • custom supports

  • car textures

  • scenery



Will post updates once done on the sidewinder before I move on to anything else :)

Post January 3rd, 2013, 3:39 pm
RideWarriorNation User avatar
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Well, haven't heard from you in a while ;_;

It looks like a fun ride.

Post January 3rd, 2013, 4:09 pm

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Post January 3rd, 2013, 6:54 pm

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just made a minor adjustment on sidewinder as can be seen in the screenshot below. Currently working on color scheme possible of yellow and blue, red and black, all blue don't know yet. Starting car textures shortly.

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Post January 3rd, 2013, 8:16 pm

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You could make the second lift a little steeper so it matches the first one

Post January 3rd, 2013, 8:32 pm

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Location: San Fransisco, California, USA
I think that the lifts are fine. Personally I would go with the yellow and the blue. Good job so far. Great stuff!
YES!

Post January 3rd, 2013, 11:58 pm

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Just a few more screens. I have used prefab supports in the screenshots just so you all can get a rough idea. I will be doing custom supports for the ride :)

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Post January 4th, 2013, 12:04 am

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Car texture looks real nice. I want to see how you do that.
YES!

Post January 4th, 2013, 12:53 am

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Originally posted by RoadRunner88

Car texture looks real nice. I want to see how you do that.


I used a template. You can download the templates from http://www.nolimitscoaster.de/index.php ... load#tools

Then just use a photo editing program like Gimp and so on to make it look like how you want. All of the textures are available in your nolimits car texture folder if you need them such as x-car and so on :) and thanks. Just started on supports now.

Post January 4th, 2013, 10:46 am

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Only supports left to do and the coaster will be ready for release. Here are screenshots for a update :)

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