Originally posted by PhyterNLOriginally posted by coasteragent99 On a more serious note, I do hope NL 2.x becomes more and more industry-standard as time comes along. It means we may be able to see it become a full park simulation if the industry needs it in their visualizations. (Which seems to be the case by all means; we see the rest of amusement parks in new coaster CGI demos all the time.) Of course, with this, parks can also use NL to advertise by creating interactive demos of the entire park (or at least its highlights). (Sort of like how Vekoma advertised their motorbike coaster to the industry via the pre NL1.5 demo earlier.)
Actually there's been no shortage of marketing videos using NL1.x. The latest was from GCI demoing a wooden shuttle family coaster
https://www.youtube.com/watch?v=M4pglhKAMaw. Gravity Group and Holiday World previewed The Voyage in NoLimits. We've even had screen shots show up on billboards believe it or not.
We do hope that NL2 becomes even more popular as a marketing tool than it already is. But I think the industry that might be most excited about it is the amusement park T-shirt industry. They are infamous for featuring NoLimits screen shots in lieu of suitable photos or illustrations. Next time you're a park just look at the T-shirts that feature roller coasters on them. Pay especially careful attention to the track style and supports. Chances are at least one of them is a NL1.x screen shot. NL2 has more realistic track, trains and supports, and a greater number of train styles that will probably make the amusement park T-shirt people salivate. [xx(]
On the upside the T-shirts will look GREAT! [8D]
Hey, free advertising for NL2. (Sort of.)
Speaking of T-shirt designs...
http://nolimitscoaster.de/images/aprilf ... splash.jpg
Anyways, what I meant originally was not to say that NL lacks usage in marketing and visualization, but was that I hope to see it used by a majority of the big names in the coaster and amusement industry, such as Intamin and Cedar Fair. (Although they do seem to have plenty of resources to create 3D modeling renderings.)
The National Geographic documentary posted above contained some interesting bits. Unfortunately, the software title/info used in the video footage was censored, but I suppose someone who has used it could figure out what it is. The rider envelope part could help us build proper tunnel splines in the tunnelmaker for testing.
Edit: I noticed a viewcube. AutoCAD 2009 perhaps?