Here's an idea. A park has a really boring and frankly painful wooden roller coaster. This thing is atrocious but it was only built 5 years ago so it would be a shame to just take down the mass of wood. They have decided to go in another direction with this one! Since RMC has two large scale coasters for 2014, they need to hire some outside help. That's where you come in. Your job is to create an exhilarating coaster from a spine breaking one.
Rules:
1. Cannot be more than 500' longer than the original.
2. Lift hill must remain in the same location but the angle and the entire drop may be changed.
3. Support locations cannot change. You have to utilise the supports already there. You may change how high or how low they go. You may add on or tear down supports from pre-existing structures. But you cannot completely tear down and build a new coaster from scratch.
4. Although the location of supports cannot change, you do not have to follow the same path as the original. If you want to conjoin two existing structures to have track go across them, then you may do so. You can change directions, invert, add any sort of elements as long as you don't destroy the old supports entirely.
5. Basically, there has to be footers and one level of supports from the original track. Everything else after that is your's to work with. Your track does not have to be on par with the original.
6. All tools may be used including 3ds and physics based track design engines (FVD, newton, etc.)
It's kind of confusing but ill show you what I mean tonight. The original coaster is just about done. I don't plan on including a template with borders and what not because I think this is challenging enough already.