Board index Roller Coaster Games No Limits Coaster Spiral Lift Help!

Spiral Lift Help!

Discuss anything involving No Limits Coaster Simulation.

Post November 21st, 2013, 5:53 pm

Posts: 446
Points on hand: 1,343.00 Points
Bank: 826.00 Points
Location: Boulder, CO, USA
I would like to make a coaster like the Whizzer at SFGAm. I am having trouble creating the spiral lift in newton without the pumps you get with each curved section. Does anybody know how to go about correcting this or is there another way to do it?

Post November 21st, 2013, 5:59 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Just use busters helix element and size it to the size you need. Then add brake with transport segments. Problem solved.

Post November 21st, 2013, 6:08 pm

Posts: 1241
Points on hand: 95.00 Points
Bank: 2,503.00 Points
Location: Kentucky
Originally posted by jdmi012

Does anybody know how to go about correcting this or is there another way to do it?

Correction starts by not using Newton for the spiral. Elementary or cool5's method would work best, and maybe FVD++. Unfortunately Newton can't do circular spirals with a flat bank well at all.

Though if you're adamant, try using Linear rolls and 0-degree lead-in/lead-out to keep the roll rate and radius constant to get rid of the pause when spiraling up. That may end up working.

Post November 21st, 2013, 6:12 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points

Post November 21st, 2013, 6:15 pm

Posts: 446
Points on hand: 1,343.00 Points
Bank: 826.00 Points
Location: Boulder, CO, USA
I can try elementary and FVD++. I haven't hand built in so long so I'm a bit rusty. Thanks for the quick reply!


Return to No Limits Coaster

 


  • Related topics
    Replies
    Views
    Last post