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[NL2] Twister

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 12th, 2014, 3:17 pm

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My first NL2 project called Twister is a 4D rollercoaster.
Playing with the X2 recreation and studying it in the editor I realized there are some limits regarding the spinning control parameter.
It's impossible to reproduce the real movement in some elements (an example is the outside raven turn)

I had lot of fun last night but I even worked hard to create something original but realistic too.
I'd like to add a theming but I have NO IDEA how to use the terrain editor and how to put objects inside.
If someone is already expert with that,pls contact me[confused]

Here some pics:


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Post January 12th, 2014, 3:18 pm
RideWarriorNation User avatar
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Post January 12th, 2014, 3:32 pm
gouldy User avatar
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My first attempt at a 4D has a similar kind of beginning, with the way your lift comes out of the station - only mine goes up vertically from there. I thought I was being super original [lol]


This looks really good. Get it finished soon so I can ride it and gleam some tips from your construction method [:P]

Post January 12th, 2014, 7:00 pm

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Looks great.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 12th, 2014, 8:11 pm

Posts: 844
Points on hand: 9,043.00 Points
Location: Milan, Italy

Thanx guys...
Gouldy,I tried,retried and retried last night!
I'm learning,I thought it was easier...[sillyme]

Here a preview:
[youtube]2dYul-ejYtU[/youtube]

Post January 13th, 2014, 12:09 pm

Posts: 844
Points on hand: 9,043.00 Points
Location: Milan, Italy

"Customizing" and atomizing" supports is really great!



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