Board index Roller Coaster Games Hard Hat Area Hidden Lake - Turbo: NOW OPEN

Hidden Lake - Turbo: NOW OPEN

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 13th, 2014, 6:42 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

Sup people. So this is a project I've been working on for a day and I'd like to share with you and get opinions. Welcome to Hidden Lake!

This is Timber, a ride heavily inspired by Boulder Dash. A nice ride, all that's left to do is the surrounding area.

Image
Image
Image
Image
Image

This is Vampire. The idea is that this park was so successful it got a brand new roller coaster. Ta Da! I have yet to do the terraforming required. The overall goal for this park is to have the lake surrounded by forested mountains.

Image
Image
Image

And coming up to the last space available for a new ride. Should I put the mountains closer to the water seen in this pic or should I add a 3rd member to the party? It'd be fun to have a third ride but it may mean that this park is a bit memory heavy.

Image

So, should I add another ride? If so, what kind? Or should I just bring the mountains up to the water and make them look nice? Any input is deeply appreciated.
Last edited by Turbo on January 15th, 2014, 10:15 pm, edited 1 time in total.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 13th, 2014, 7:25 pm
A.S.C. User avatar
Beta Tester
Beta Tester

Posts: 563
Points on hand: 59.00 Points
Bank: 1,276.00 Points
Location: Mason, Ohio, USA
I love the trees on the woodie, it looks fantastic.

Post January 13th, 2014, 7:41 pm

Posts: 2892
Points on hand: 9,697.00 Points
Location: Philadelphia, Pennsylvania
Well, I can't see us all calling three-ride parks "memory heavy". That wouldnt be any fun; why make multiple-coaster parks if the community wants it to only have two, based on graphical limits? Make the park how you want to make it.

Post January 13th, 2014, 7:59 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

HIDDEN LAKE IS NOW OPEN! (for downloads haha)

An old theme park (Hidden Lake) with 2 notable rides had enough to purchase another great ride Vampire. Though Vampire seems to be a popular ride the thrills only continue with the already aging roller coasters Hawk and the legendary Timber.

This was a fun project to do and I wanted to test out how a full awesome looking park would handle. Pretty well if you ask me haha.
WELCOME TO HIDDEN LAKE! Enjoy your stay :)

http://www.coastercrazy.com/track_exchange/detail/20067

Image

Timber
Image

Hawk
Image

Vampire
Image
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 15th, 2014, 10:38 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Bummer that I could not edit the park to lessen that lame trim brake on the Woodie or speed up the slow lift on the Woodie.

Post January 15th, 2014, 10:48 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

Woops, I forgot I left the trim in on the woodie. It has been taken out
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 15th, 2014, 10:50 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
That really good to hear. Can you also take out the trim on top of the hill before the helix?

Post January 15th, 2014, 10:51 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

I just took that out.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 15th, 2014, 10:57 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
The mid course brake run still really kills the pacing by slowing it down to craw over the drop to the last tunnel.

Post January 15th, 2014, 11:06 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,516.00 Points
Bank: 21,857.68 Points
Location: WA, USA

Pacing < Safety
The turn at the bottom of that hill pulls some intense lateral G's
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 15th, 2014, 11:13 pm

Posts: 6183
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Then you should bank the track a bit more instead of killing the pacing.


Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post