Board index Roller Coaster Games Hard Hat Area [NL2] Montserrat

[NL2] Montserrat

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 25th, 2014, 12:54 pm

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I don't exactly know what I should do next. Any feedback would be great!

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Last edited by Topthrill123 on January 28th, 2014, 5:59 pm, edited 1 time in total.

Post January 25th, 2014, 1:11 pm

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Post January 25th, 2014, 2:12 pm

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Originally posted by cool5

The hills should be much more ramp like.


I'm trying to kinda make it like Titan.

Post January 25th, 2014, 3:20 pm

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Post January 25th, 2014, 3:24 pm

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http://rcdb.com/1194.htm#

If you're aiming for a Titan V style, the crest of the first drop needs to be much tighter. Some of the hills are more rounded but overall much of Arrow's angular shaping is in play.

Post January 25th, 2014, 4:06 pm

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I changed my mind. I'm just gonna do a regular standard arrow hyper. I did however fix the crest of the hill. Sorry for my crappy cell phone pics here.

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Post January 25th, 2014, 4:25 pm

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Why not just use print screen to take those?
Not much to comment on yet, but I wonder if you would be able to get away with a smaller pullout and still keep the G's in check.
Oh, I just noticed you said it was Asian style.

Post January 25th, 2014, 4:26 pm

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Originally posted by SkyArrow

Why not just use print screen to take those?
Not much to comment on yet, but I wonder if you would be able to get away with a smaller pullout and still keep the G's in check.
I was lazy lol. And i tried! It doesn't work

Post January 25th, 2014, 4:27 pm

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About that.... I think i'm ditching the Asian style aspect of it.

Post January 25th, 2014, 4:32 pm

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You really should make you hill pullouts much smaller.

Post January 25th, 2014, 4:34 pm

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Originally posted by cool5

You really should make you hill pullouts much smaller.


I'll try. That may pose an extreme challenge considering the g forces

Post January 26th, 2014, 10:02 pm

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Update. Changed it a bit and added some stuff. I feel like the shaping is questionable.

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Post January 26th, 2014, 10:06 pm

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Post January 26th, 2014, 10:55 pm
TTD03 User avatar
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This was feeling kinda Steel Dragon 2000 ish, now kinda Magnum XL 200 ish.

Post January 26th, 2014, 11:06 pm

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There's something that bugs me about the shaping right after the turnaround. I just don't know what to do with it.

Post January 26th, 2014, 11:10 pm

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Make that upwards s curve have a longs straight section in the middle.

Post January 26th, 2014, 11:10 pm

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Originally posted by cool5

Make that upwards s curve have a longs straight section in the middle.

There we go!!

Post January 28th, 2014, 4:57 pm

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Cool5 I took your advice!

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Post January 28th, 2014, 5:47 pm

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There needs to be two distinct radii for the drop. Like this except less steep in general-

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Looks great otherwise. You seem to have the arrow style down pretty well!

Post January 28th, 2014, 5:56 pm

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Originally posted by Kyle Sloane

There needs to be two distinct radii for the drop. Like this except less steep in general-

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Looks great otherwise. You seem to have the arrow style down pretty well!

You're referring to last picture right? Yeah I thought that may have been too steep! well that's why I post so I can get constructive feedback!

Post January 28th, 2014, 6:24 pm

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You have way too much speed coming to the mid brake run. You should raise the hill after the turn much higher and the hills after it much taller. You can add a whole bunch more of hills before you ever get to the mid brake run.


Post January 28th, 2014, 6:31 pm

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^^ NO your drop is the perfect steepness! Im just saying the shaping should be more like my drawing, except a less steep version of my drawing. But yeah small radius then big radius..


See?
Image

Post January 28th, 2014, 6:34 pm

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Originally posted by Kyle Sloane

^^ NO your drop is the perfect steepness! Im just saying the shaping should be more like my drawing, except a less steep version of my drawing. But yeah small radius then big radius..


See?
Image


Yeah now I gotcha

Post January 28th, 2014, 6:40 pm

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Can you send you track to Kyle Sloane? He can test you track and give you good feedback.

Post January 28th, 2014, 6:48 pm

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