Has anyone else noticed that if you disconnect a piece of the track in the middle of a layout to fix elements or whatever and then reconnect it, the point of connection acts TOTALLY differently than every other piece of track? The depumper tool does not work on this point of track (it pushes vertices closer together and creates spikes) and even trying to smooth by hand is incredibly difficult. The G-force comb doesn't appear to display correctly at a point of reconnection, for me. I could go on. It's almost singularly ruining some of my tracks because I get sick and tired of working on the same vertex for 40 minutes and eventually can't help but give up.
Actually, I should say that it is not just the middle of the layout but really any time two vertices are connected. I've just started working around this at the end point by making sure that both vertices are lined up and not banked but that's not always possible when making changes to the middle of a track.
Am I the only person experiencing this? Is there something I'm missing?