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3,000 foot tall Ferris Wheel anyone?

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Post February 10th, 2014, 6:37 pm

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I put the spinning coaster car on free spinning and could make a invisible track for this 3,000 foot tall Ferris wheel that goes at 3 MPH.

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Can someone make a animated ride-able 3,000 foot big 3ds Ferris wheel to match the blue track circle?
Last edited by cool5 on February 11th, 2014, 1:49 am, edited 1 time in total.

Post February 10th, 2014, 11:34 pm

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Post February 11th, 2014, 12:22 am

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Who can make me a 5,000 foot 3ds rideable animated Ferris wheel that turns at 1MPH? Like this big and high?

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World's biggest staircase!

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Post February 11th, 2014, 2:33 am

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"World's biggest staircase"...also known as a pyramid...that's too logical though, so never mind I take it back.

Post February 11th, 2014, 8:22 am

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Post February 11th, 2014, 10:36 am

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Originally posted by SkyArrow

3,000 ft, 5,000 ft, 1mph, 3mph. Which is it?


Both? Perhaps one inside the other?

Post February 11th, 2014, 12:05 pm

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You see here is the thing. A mile is 5280 feet. So a 5000 foot diameter ferris wheel would be nearly a mile high.

Now since a static wheel cannot cover distance, a speed of any MPH is not possible. Rotation is measured in revolutions per TimeUnit. Assuming he wants the wheel to spin at a speed that would cover 1 mile in an hour if it could move (1 MPH), a 3000 foot wheel would have a circumference of 1.78 miles, meaning it would go around once completely in just over 1 hour and 45 minutes. A 5000 foot wheel would take nearly 3 hours to go around once.

Assuming the same going 3 MPH, a 3000 foot wheel would take over 30 minutes to go around, and a 5000 foot wheel would take nearly an hour.

Post February 11th, 2014, 1:35 pm

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Now the wheel was currently 5000 feet big and would turn at 1 foot per second. But I tried freezing it and got this big fatal stack error.

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Post February 11th, 2014, 1:42 pm

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My guess is that it's probably too big to render, or something like that.

Post February 11th, 2014, 1:44 pm

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Post February 11th, 2014, 1:47 pm

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What even is the point of a 3000 or 5000 foot tall Ferris Wheel if you won't be able to ride nearly all of it due to the simulator max height being no more than about half of those values?
It looks to be one of those awesome but impractical things.

Post February 11th, 2014, 1:53 pm

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Can the developers make the simulator height over 2 miles in height?

Post February 11th, 2014, 3:15 pm
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cool5, post that request in the NL2 Bug, Error, and requests topic so Phyter and Ride_Op can see.

Post February 11th, 2014, 3:30 pm

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Originally posted by BoboMunkee

Now since a static wheel cannot cover distance, a speed of any MPH is not possible. Rotation is measured in revolutions per TimeUnit. Assuming he wants the wheel to spin at a speed that would cover 1 mile in an hour if it could move (1 MPH), a 3000 foot wheel would have a circumference of 1.78 miles, meaning it would go around once completely in just over 1 hour and 45 minutes. A 5000 foot wheel would take nearly 3 hours to go around once.


I don't see why a speed of MPH isn't possible. You just move at x MPH along the circumference.

Post February 11th, 2014, 4:28 pm

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Originally posted by Spl Eagles
I don't see why a speed of MPH isn't possible. You just move at x MPH along the circumference.


Technically you can do that, but it's very bad practice and adds to the work required.

Because revolutions are a measure of degrees or radians over time. MPH is a relative linear measure which a ferris wheel doesn't have. MPH is a linear measure of speed relative to a stationary object. The whole wheel on a ferris wheel turns, so relative to anything on the wheel, MPH is 0. The center is revolving at RPM, but the car isn't going away from the center, it's revolving around it.

If you are on a train, traveling in a circle, you can have MPH in relation to the stationary track. However, the track isn't stationary on a ferris wheel.

You want the whole wheel to turn with a certain period, and that is measured in Revolutions/Time. 1 RPM is more accurate and easier to work with than 1 MPH. 1 RPM = 360 degrees a minute or 6 degrees a second. Knowing that, you know how to make it turn at the right speed. Using MPH, in order to determine degrees per second/minute/hour you first have to determine the circumference of the wheel, using that and the speed given you determine how long it takes to make one rotation. Either way, making something rotate requires a rotation speed, so you can say 1 RPM and know right away how fast it's turning, or you can say 1 MPH and have to do math to determine RPM.

Stating a wheels rotational speed in a linear terms will also cause problems if you decide to change the wheels diameter. Your RPM's will go up or down depending on whether you made it larger or smaller.

TL;DR You technically can express it that way, but it's not the proper way to refer to a revolving object and almost always involves more work.




Moving on to the practical application. He is trying to fake a ferris wheel by using a coaster train, so in this case MPH is acceptable because the track is a stationary point of reference meaning the transports move at MPH. However, he is also asking for someone to animate a 3DS file for him, which will require RPM. Personally, I think the time spent trying to fake it would be better spent learning to model it in 3D yourself so you don't have to ask people to do it for you.

Post February 12th, 2014, 1:27 am

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Originally posted by BoboMunkeeHe is trying to fake a ferris wheel by using a coaster train, so in this case MPH is acceptable because the track is a stationary point of reference meaning the transports move at MPH.


This is what I was envisioning. The outside of the wheel is moving at a rate of 1 MPH. From the information given (the wheel moves at 1 or 3 MPH, presumably meaning the outside and not a point elsewhere on the wheel), the work must be done to convert to RPM anyways.

Post February 12th, 2014, 2:02 am

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How long would it take to go around a 5,000 foot wide wheel at a foot per second?

Post February 12th, 2014, 3:19 am
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Originally posted by cool5

How long would it take to go around a 5,000 foot wide wheel at a foot per second?

Determine the circumference, which would be Pie * D which in your case would come out to 15,700 seconds to do one cycle, which is 262 minutes 4 hours and 22 seconds [:p]
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Post February 22nd, 2014, 2:45 pm

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i was hoping you would cover the possible physical effects on riders with such a drastic altitude change XD just like planes and even large stadiums, some people just can't deal with it well. And on such a long rotation there is no practical way for medical attention XD #nosebleedcity #strokesRus

Post February 22nd, 2014, 9:08 pm

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Originally posted by LuckyK

i was hoping you would cover the possible physical effects on riders with such a drastic altitude change XD just like planes and even large stadiums, some people just can't deal with it well. And on such a long rotation there is no practical way for medical attention XD #nosebleedcity #strokesRus


Cracked me up when I saw "the possible physical effects on riders" while you seem to have a logical view about medical things! One question has just come to me, how long can each attraction (flat ride included) or coaster let us ride for
one lap if health-related?
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