Board index Roller Coaster Games Hard Hat Area [NL2] Flyer (Updated 4-18-14)

[NL2] Flyer (Updated 4-18-14)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 7th, 2014, 4:37 am

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Here is a B&M Flyer I have been working on while the site was down.

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The last picture is still a work in progress. Never thought simple rolls like on Sky Scrapper would be so difficult to do in FVD.

Some additional pics can be found here

Here is a quick vid of the first half.



As always comments and critiques welcomed.
Last edited by Razevil on April 18th, 2014, 3:24 pm, edited 3 times in total.

Post March 7th, 2014, 8:56 am
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The track is nice and twisty. There appears to be good spread between elements so you aren't just in a mad rush through inversions. That's good! I'd like to see this with support and some terrain editing. I'm sure that will improve it even further. Keep up the good work!
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Post March 7th, 2014, 9:02 am
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Looks like a neat ride so far. Your video is private so I can't see it unfortunately.
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Post March 7th, 2014, 10:03 am

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Post March 7th, 2014, 10:36 am
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Video worked for me now. Looks good, make sure you don't kill anyone with G's (I don't think you're close to that).
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Post March 8th, 2014, 11:50 pm

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I seriously need a POV giving an excellent view of spinning! This is not just a combination of Fly-To-Lie / Lie-To-Fly parts! Hoping to ride on! 8-)
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Post March 9th, 2014, 5:58 am

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Maybe when I get up to the 540 supported I'll throw a quick pov of it. It's pretty wild.

I have decided to name it simply flyer for lack of imagination on my part. Would like to possibly add custom station and walkways, but not sure my limited 3d skills will be up to the task for this. Also got the track work done. Here are some quick shots of the finished track.

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Post March 9th, 2014, 8:24 am
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Support it!
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Post April 13th, 2014, 12:56 pm

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A month later and I'm finally getting around to supporting this.
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Hopefully it won't take me another month to finish supporting this. Still trying to decide if I'm going to attempt to make a custom station, or just use the built in one. Did try to make a 3D walkway under the transport sections, but that didn't turn out so well.

Post April 13th, 2014, 3:45 pm
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Your lift will look better if the supports are somewhat evenly spaced. Not all lifts do that, but it'll help it look more realistic.
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Post April 18th, 2014, 3:29 pm

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More supports are up, plus a color change. Comments are welcomed.
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This turn around is viewed from where a pathway will be.
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Made a preview video that I promised a while back as well.

Post April 20th, 2014, 9:37 pm
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Everything is looking quite good.
The only thing I would take a look at is the part circled in red.
That seems to need a bit of smoothing.
Hs0GD5E.png

Post April 21st, 2014, 10:23 am
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Yes I'd add an extra support where TTD03 circled the track. The track needs extra "help" there because of the twisting motion.
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