So I'm trying to make a ride with a dual station and a launch. I was hoping to split and merge via fork (instead of table) and have the fork in a Straight/Left configuration, so one side of the station would make a slight bend to get to the launch track and the other side would simply head into the launch straight on. In other words, instead of the launch track being in between the two station platforms, it would be directly ahead of one and off to the side of the other.
HOWEVER, for whatever reason I can't seem to get everything totally straight. I set the transfer track "special properties" to the correct position and everything, but connecting the other pieces of track ends with one vertex being like .3 feet or even less off. It may not sound like much but it's really noticeable in the sim and everything.
I can't see what I could possibly be doing wrong, unless some track types are naturally difficult to work with the transfer tracks...
I also realize this might be confusing without screens but I'm in a rush at the moment... if you need screenshots to be able to answer this just let me know and I will be happy to post them.