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I need a tester(s)

Discuss anything involving No Limits Coaster Simulation.

Post August 20th, 2003, 6:26 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

I am currnetly making my 2nd coaster. I have completed the track, but it is supportless. (I'm not ready for supports until I am officaly done. You guys know what I'm talking about.) I would appreciate it if someone would take the offer and help me finish this coaster. I'm looking for things to improve it 100%. Just respond, and I'll e-mail it to you. Thanks muchly![:D]

Post August 20th, 2003, 7:23 pm

Posts: 4138
Points on hand: 3,307.00 Points
Location: Tonawanda, NY, USA


Post August 20th, 2003, 7:32 pm

Posts: 436
Points on hand: 4,347.00 Points
Location: Vuh geezy, VA, USA

make that two peoples:

[url=bigboned_thefirst2@hotmail.com]Click Here To Email Me[/url]

Post August 20th, 2003, 8:19 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

Just to let the testers know, post you opinions here.

Post August 20th, 2003, 9:14 pm

Posts: 4138
Points on hand: 3,307.00 Points
Location: Tonawanda, NY, USA

ok, i'll just go through and list the things that need to be fixed:

- turn out of the station is too tight (cars bend into eachother)
- Lift hill is too slow
- Turn after drop needs more banking and shouldn't have nearly as much lats as it does right now
- Camelback after hammerhead needs more airtime throughout the whole hill instead of just at the beginning of it.
- everything from that camelback to the drop out of the MCBRs is a copy of Nitro which makes it not original at all.
- The turns after the drop out of the MCBR needs much more smoothing and should bank quicker (use the split segment tool)
- The end brakerun is not straight
- E-stop fails
- You shouldn't bank in a straight line (look at it in top view) you should bank and slightly curve at the same time if you are doing a B&M style track or an Intamin style track. If its a track style other than those listed you can bank in a straight line. (I am referring to this straight banking of the exit of the turn thats after the first drop)

Other than that this was a very good coaster for your second!

Post August 21st, 2003, 6:13 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

Thanks IntaminFan! I'm working on the bugs right now. The coaster should be up in a few days. What do you suggest I do with the Nitro section?

Post August 21st, 2003, 6:25 pm

Posts: 4138
Points on hand: 3,307.00 Points
Location: Tonawanda, NY, USA

well,it could be the same idea but it really looks like the exact same thing. If you want a helix there it would be cool but just try to make it not exactly like Nitro and it'll be fine [;)]

Post August 21st, 2003, 6:32 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

That's what I was thinking. Right now I was thinking how to make the lift hill faster without screwing the whole thing up.

Post August 21st, 2003, 6:36 pm

Posts: 436
Points on hand: 4,347.00 Points
Location: Vuh geezy, VA, USA

hey maybe i could test the new version and itll become even better[:)]

Post August 21st, 2003, 6:40 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

I was thinking about taking some parts out near the end and adding something more thrilling. What do you guys think?[?]

Post August 21st, 2003, 6:54 pm

Posts: 4138
Points on hand: 3,307.00 Points
Location: Tonawanda, NY, USA

good idea, maybe combine turns with hills and stuff instead of just turning one way then the other way. It would definitely be more exciting then.

Post August 21st, 2003, 7:21 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

Would you guys care to ride it again before it is posted?

Post August 21st, 2003, 7:45 pm

Posts: 436
Points on hand: 4,347.00 Points
Location: Vuh geezy, VA, USA

ill test the newer version, just email here:

[url=bigboned_thefirst2@hotmail.com]HERE![/url]

Post August 21st, 2003, 8:26 pm

Posts: 4138
Points on hand: 3,307.00 Points
Location: Tonawanda, NY, USA


Post August 21st, 2003, 9:28 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

Not finished yet! But what I have done so far, is really making it better! Another day and it should be done. (No supports once again)[:D][:D][:D]

Post August 22nd, 2003, 5:53 am

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Location: ., ., United Kingdom

Post August 23rd, 2003, 9:43 am

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

Hey IntaminFan! Can you do me a favor and send me a copy of My coaster. The funny thing is that I was alowing my younger brother to build a coaster and he called it Thunderbolt. So my coaster is gone.[:(] At least I hope you still have the file. Thanks[;)]

Post August 23rd, 2003, 4:33 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA

If you don't have it then it's ok. I'll just start a new coaster. My address is gravity_pull2003@yahoo.com.

Post August 23rd, 2003, 4:54 pm

Posts: 436
Points on hand: 4,347.00 Points
Location: Vuh geezy, VA, USA

Hey Gravity, i still have it, sorry i havent given you an explanation of whats good and whats bad. I thought i was going to rate the newer version. i will be emailing you your track shortly[:)][:D]

Post August 23rd, 2003, 9:05 pm

Posts: 31
Points on hand: 2,722.00 Points
Location: PA, USA


Post August 23rd, 2003, 9:18 pm

Posts: 436
Points on hand: 4,347.00 Points
Location: Vuh geezy, VA, USA



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