I had a problematic spot in a track I'm working on recently. It's a bit of a crazy flyer that has a few unique elements, and as a result I've had some issues with the forces in a couple of spots. Maybe that's why some of these elements don't tend to be used on flyers...
There was one spot that took a solid couple of hours of work to fix up, and even then I could only get the Gs reduced to -1.5 at the worst spot. (I say "worst," because it's not really meant to be an air moment.) I'm positive this was the number, because I rode it in EVERY SINGLE ROW in the sim, in both the far right and far left seats at x0.25 speed. Just goes to show what a problem spot it was, I guess.
I should be clear that I did make some changes to the track before testing it today, but they were about 2000 feet down the line from the spot in question. When I tested it today, it pulled -3Gs in the front far right seat.
What gives? Does anyone have ANY idea why this could be happening? Are flyer forces reliable in the simulator? I know the G-force comb doesn't display the right "sort" of force, but displays the correct number (or correct estimate anyway) but I thought the forces were true in the simulator. Regardless, I can't imagine why it jumped up... or down... another 1.5Gs.
Talk about frustrating!
On a slightly different but related note, I've noticed when building vertical loops on flyers (starting on rider's backs, facing down at the apex) I sometimes run into high negative forces as well. For the life of me, I can't figure out what exactly causes this (i.e. shape, speed, etc.) so I just have to fiddle around until I fix it. Do vertical loops on flyers such as Skyscrapper and the Vekoma models pull high negative Gs? Does anyone know the most common cause of TOO high negative Gs on a flyer vertical loop? Should it be more circular, more clothoid? Something in between? Does it need to be taken particularly slow or particularly fast?
Sorry for all the questions. No one would know that I've had NL1 since the second year of its existence and am an honest-to-goodness coaster enthusiast. I just didn't play NL1 anywhere NEAR as much as NL2, plus I've only just started using the in-game FVD a whole lot more.
TIA....