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Xinput broken

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Post June 5th, 2014, 5:56 am

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Since day one Xinput hasn't been working. At start up the message boad simply says "Xinput not installed" and I can't save elements, supports or other random features. I tried reinstalling as well as looking for settings or tips on what to do to fix it but nothing. Any ideas?

Post June 5th, 2014, 1:28 pm
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You know, I've wanted to save some of my supports but I've never found out how... So this Xinput is a mystery to me.. Sorry I can't be of help, but could you explain it a little more for a n00b like me? :)
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post June 5th, 2014, 10:09 pm

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I don't know too much about it myself, but apperently xinput is the way NL2 sort of saves stuff to a "clipboard" or files saved things like elements or supports. At least thats what I gather from the "xinput not installed" messages I get when I try

Post June 8th, 2014, 5:02 am
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When you start the simulator, NL2 quickly scans for all the features and loads them. One of these features is Xinput which I believe is for users who have additional controllers, such as using an Xbox controller with your computer or something similar. In your case, you obviously do not, so NL2 simply sees that you don't have Xinput installed and returns the message. Just ignore it, as it will only appear once each time you start the simulator.

Saving elements can be done through the Element tab. Simply select all of the vertices you want to save, then choose "save track element", give it a name and optional description, then press save, give the save file a name and click save again.
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Post June 8th, 2014, 8:04 am
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Post June 8th, 2014, 10:44 am
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Yes. Tried it with mine and works in sim
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Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post June 8th, 2014, 5:59 pm
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Post June 9th, 2014, 7:00 am

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I didn't know that! Just telling how Xbox is great! :)
-- I was happy to be with NL1 - [:')] --


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